Monday, April 15, 2013

M is for Mage: The Awakening and Mummy: The Curse

Today I wanted to briefly talk about two World of Darkness games. I'm going to admit that I've never actually played either.

Mage: The Awakening
In Mage you create a character that is a remnant of the ancient civilization of Atlantis. Atlantis is gone now, but the citizens had the ability to call on spectacular energies to perform magic. This ability was lost when the city disappeared. In the game you mage has his magical powers awoken.

I liked the original Mage game, but I haven't really checked this one out yet. It seems interesting, but (and this may or may not sound strange) I don't like the layout of the book. The text hurts my eyes to read. Each WoD game has its on text colors and conventions, but I don't like the Mage one. I probably will pick up the book soon though, when I do I'll give write a review.

 Mummy: The Curse
 (from the Kickstarter page)

Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity. You sleep, you wake, your serve your Judge's will in the lands of the living, and you return to the death-sleep once more. The ancient culture that empowered you is gone, lost to the sands of time... yet you endure.

In Mummy: The Curse, a Storytelling game set in the World of Darkness, you play one of these beings. Those who know they exist, from the cultists who serve them to the dark forces arrayed against them, call them the Deathless.

We call them mummies.
So far the book has only been released as a pdf, but it has been printed. The picture I've posted is from the creator's Facebook page. The game sounds like a lot of fun and I will definitely pick it up when I can snag a print copy.

1 comment:

  1. I liked both versions of the Mage RPG for different reasons. I liked the feel of the oWoD Mage, but some of the back ground and the rules of nWoD Mage.