The Quiet One: Init +8; Atk poisoned sword +9 melee (dmg 1d12 + poison); AC 14; HD 10d6; HP 50; MV 30’Act 1d20; SP: poison (all weapon attacks deal an additional poison effect, choose from Appendix P), thief skills 75% (disguise, hide in shadows, pick locks, and climb), silence (all sound within is 30' of the Quiet One is inaudible) ; SV Fort +3, Ref +10, Will +4; AL C.
No comments:
Post a Comment