More 5e supers fodder for your games. If you need stats for A.I.M.'s most notable leader, check out these M.O.D.O.K. stats.
Code Name: A.I.M. Soldier
Real Name: Various
Team Affiliation: A.I.M.
Armor Class: 14 (A.I.M. Standard Issue Armor)
HP: 32 (5d8+10)
Speed: 30
Challenge: 2 (450 XP)
Attributes: Str 12 (+1), Dexterity 12 (+1), Con 14 (+2), Int 12 (+1), Wis 10 (+0), Cha 10 (+0)
Saving Throws: Con +4
Damage Resistance: Radiant, Poison
Condition Immunities: Poisoned
Sense: passive Perception 10
Languages: English
Traits
Pack Tactics. A.I.M. Soldier has advantage on attack
rolls against another creature if at least one of the attacking soldier's allies is within 5 feet of the target creature and the ally
isn't incapacitated.
Actions
Multiattack: A.I.M. can make two attacks.
Baton: Melee Attack. +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.
Blaster Rifle: Ranged Weapon Attack. +3 to hit, range 50/150 ft., one target, Hit: 9 (2d6+2) radiant damage.
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