I really don't want to spoil things, so I won't get too specific in my discussion of the setting. In a lot of ways the setting of Evolved is much like our world. Civilizations rose and fell and mankind progressed. Things diverged when time travel was discovered in 2019. Chronal anomalies appeared in isolated places. Energy from these anomalies either killed or mutated those that came into contact with them, creating the Evolved. These anomalies allowed for travel to the dystopian future of 2051. The year 2026 and 2051 are the two eras of the game because time travel always takes individuals to 2051. That being said people and creatures from other times and alternate dimensions can be found in both times because of chronal anomalies.
2051 is a dangerous world. The Evolved war shattered the world we know. Some familiar countries still exist, but many other smaller nations have been formed from the remnants. For example, while the United States of America still exists, it's only made up of the stats in south and some of the Midwest. Many states formed new nations that were either Evolved or human supremist. While the focus is on the U.S.A., other parts of the world are given some mention.If you want to to know how the dark future happens, there's a nice timeline of events presented.
Metahumans not fully trusted by normal people ✅
Human supremacist organizations ✅
Metahuman supremacist organizations✅
Dark future caused by conflict between them ✅
Underground dwelling metahumans shunned by society ✅
Giant metahuman hunting robots (with different models) ✅
Militant alien empire with sites set on Earth ✅
Shapeshifting aliens that war with above empire ✅
Large headed aliens that like to watch ✅
Heroes in Evolved are essentially the X-Men (or one of their related teams), fighting for acceptance of their people and a better world. Of course, you can go the other route and have a group that is more akin to the Brotherhood of Mutants. Character will work in both times for a better world, or at least one where their side is the victor.


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