Sharpen your holy blade and say your prayers, P is for Paladin...
Ser Willem of Langton
Sir Willem's tale is a sad one. A squire in the Midnight Society, Willem was once a noble warrior destined for greatness. During an early mission he was sent out with a few senior brothers to clear out a graveyard infested with zombies. Upon arrive the group quickly realized they'd been misinformed (and were ill prepared). Instead of zombies, a pack of intelligent ghouls had claimed the cemetery as their own. Willem was paralyzed early in the confrontation and watched helplessly as his brothers and sisters were devoured. Through some miracle (or curse depending on whom you ask), Willem was eventually able to overcome his paralysis and escape. However, his injuries were severe and he passed. The darkness of the ghouls infected him though and instead of passing to the realms of light, he was reborn (or is it unborn) as a ghoul. Instead of being broken by the experience, Willem kept enough of his self to focus his unholy hungers. He still considers himself a warrior of light (cursed as he is) and uses his new form to punish evil and destroy other undead (such as Lydia and Valérie).
Ser Willem
Armor Class: 3
Hit Dice: 5
HP: 40
Move: 90' (30')
Attacks: 2 Claws/1 Bite or Weapon
Damage: 1-3(all) + special or Weapon
Save As: Fighter 5
Morale: 10
Alignment: Neutral
Ser Willem is undead, which grants him immunity to sleep, charm, and hold spells. In addition, he has the paralyzing touch typical of ghouls.
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I managed to go the Succubus Sunday post together and scheduled. I'm going out of town in a bit for a funeral and won't be back on a computer until Tuesday. For this reason Q and R (which will be for Rat Queens) will be late. In addition, I won't have a Mastermind Monday post next week.
Sir Willem's tale is a sad one. A squire in the Midnight Society, Willem was once a noble warrior destined for greatness. During an early mission he was sent out with a few senior brothers to clear out a graveyard infested with zombies. Upon arrive the group quickly realized they'd been misinformed (and were ill prepared). Instead of zombies, a pack of intelligent ghouls had claimed the cemetery as their own. Willem was paralyzed early in the confrontation and watched helplessly as his brothers and sisters were devoured. Through some miracle (or curse depending on whom you ask), Willem was eventually able to overcome his paralysis and escape. However, his injuries were severe and he passed. The darkness of the ghouls infected him though and instead of passing to the realms of light, he was reborn (or is it unborn) as a ghoul. Instead of being broken by the experience, Willem kept enough of his self to focus his unholy hungers. He still considers himself a warrior of light (cursed as he is) and uses his new form to punish evil and destroy other undead (such as Lydia and Valérie).
Ser Willem
Armor Class: 3
Hit Dice: 5
HP: 40
Move: 90' (30')
Attacks: 2 Claws/1 Bite or Weapon
Damage: 1-3(all) + special or Weapon
Save As: Fighter 5
Morale: 10
Alignment: Neutral
Ser Willem is undead, which grants him immunity to sleep, charm, and hold spells. In addition, he has the paralyzing touch typical of ghouls.
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I managed to go the Succubus Sunday post together and scheduled. I'm going out of town in a bit for a funeral and won't be back on a computer until Tuesday. For this reason Q and R (which will be for Rat Queens) will be late. In addition, I won't have a Mastermind Monday post next week.
They do indeed get a bad rep. But they are often the best with swords!
ReplyDeleteStopping by from the #atozchallenge !
@JLenniDorner
ps- condolences on the funeral