Friday, October 5, 2012

William Grey, Immortal Musician

Inspired by Whisper, I've decided to create a mystic supers group for my next Mutants and Masterminds game. I call them the Wardens of the Weave. They are basically my version of DC's Sentinels of Magic/Shadowpact. So far the members include Seven (of Freedom City fame), Whisper, and William Grey. I plan on adding an occult bruiser and maybe another oddball character to the group.

I haven't fully fleshed out his background (because I plan on doing it as I go), but below is my Constantine-esque addition to the group. He doesn't really pack a big punch, but is quite resourceful and knowledgeable in the occult (plus he has the Ritualist advantage).

William Grey is an immortal musician. Well he's not fully immortal. He can die, but he comes back. This is because he was cursed by a demon lord he angered. He's comes off as pretty cynical and morbid, but ultimately he has a good heart.

The artwork is a picture of DC's Sebastian Faust ("heroic" son of Felix Faust) and the other picture is William Francis (aka the musician William Control and lead singer of the band Aiden).

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William Grey  - PL 10  
Quote: “'Just because I came back doesn't mean that that didn't hurt like a motherfucker.”

Strength 1, Stamina 1, Agility 3, Dexterity 3, Fighting 1, Intellect 8, Awareness 5, Presence 5

Advantages
Attractive 1, Beginner’s Luck, Connected, Defensive Roll 5, Favored Foes 5 (Angels, Demons/Devils, Fae,  Mages, Undead), Interpose, Jack-of-All -Trades, Languages 4 (French, German, Japanese, Latin ),   Ritualist, Skill Mastery 2 (Expertise: Magic, Expertise: Occult)

Skills
 Close Combat: Unarmed 4 (+5 ), Close Combat: Swords 4 (+5, ) Deception 4 (+9), Expertise: Magic  8 (+16), Expertise: Occult 8 (+16),  Expertise: Music  4 (+12),  Expertise: Theology 4 (+12), Insight  6 (+11), Investigation 4 (+12),  Perception 4 (+9), Persuasion 4 (+9), Sleight of Hand 4 (+7), Stealth 4 (+7)

Powers
No Rest For The Wicked (Immortality 5, Immunity 1 (Aging), Regeneration 5 (Fades, Persistent) [16  Points])

Offense
Initiative +3
Unarmed +5, Close Damage 1
Complications
Cursed: William has been cursed with eternal life. He can permanently die, but there is only one thing that can kill him. William has an idea of what that is, but only the demon lord, Ryvus knows for sure.

Dying Sucks:  Just because he comes back from the dead, doesn’t mean that William can’t die. He has numerous times and it has left him more than a bit morbid and cynical.

Enemies: William has made quite a few enemies in his day. More than one fae lord and demon prince wants his head (or worse).

Languages
English, French, German, Japanese, Latin

Defense
Dodge 9, Parry 9, Fortitude 9, Toughness 1/6 (with Defensive Roll), Will 12

Power Points
Abilities 54, Powers 16, Advantages 22, Skills 31 (62 ranks) + 27 Defenses  = 150

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