Wednesday, December 2, 2020

Twelve Days of Sweet Christmas - Multiple Santa

Multiple Santa
Medium, Humanoid (Superhuman), Neutral Evil
Armor Class: 13
Hit Points: 50
Speed: 30 ft.
Challenge: 3 (700 XP)

STR:  12 (+1), DEX: 10 (+0), CON: 13 (+1), 
INT: 10 (+0), WIS: 10 (+0), CHA: 10 (+0)

Saving Throws:  Con +4
Skills: Perception +3 
Senses: Passive Perception: 12
Damage Immunity: Electricity
Languages: Understands English, can only say "Ho, ho, ho"

Unique Abilities:
Pack Tactics: Multiple Santa has advantage on an attack roll against a creature if at least one of Multiple Santa Copy is within 5 feet of the creature and it isn't incapacitated.

Make Copy: Any time a Multiple Santa is struck by electricity, a Multiple Santa Copy is created in the nearest unoccupied space. Multiple Santa Copies have the same stats as Multiple Santa except they do not have Damage Immunity: Electricity or Create Copy.

Punch: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.

Multiple Santa is a common crook that stole a Santa costume while making his getaway. He accidentally electrocuted himself (which singed an M into his costume) and gave him the ability to make and control copies of himself. He can feel pain from electricity, but doesn't actually take damage from it. Electric attacks cause him to create new clones. 

Fortnite Season 5 Trailers

 Earlier today the heroes of Fortnite defeated Galactus. Soon a new season will start. Here's the story trailer.

While it's not the first time Star Wars has crossed over with the game, but Jonesy has recruited a certain Mandalorian for the new season.

Tuesday, December 1, 2020

Twelve Days of Sweet Christmas - Hulk Smash Hands

I've decided to do Twelve Days of Sweet Christmas again this year. I'll be focusing on 5e supers this time. 

Hulk Smash Hands (Weapon, Rare, Requires Attunement)

These oversized foam hands have been imbued with a little bit of Santa's magic. The fists deal 1d8 damage and ignore the damage threshold of inanimate objects. Despite being foam, they are not stealthy as the roar or yell "Hulk smash!" each time they strike. To be used as a weapon, the item must be attuned and both fists must be worn. 

The Monsters Are Our Heroes Review

The Monsters Are Our Heroes is a horror themed release from Bloat Games. Utilizing the  rules created for The Blackest of Deaths, the game lets you and your friends pay homage to classic Universal monster flicks and the underrated classic, The Monster Squad.  One thing I really like about this is that you play a classic monster and take on modern monsters (aka cryptids).

Players choose from one of the following monster classes:
  • Creature 
  • Invisible Person
  • Monster
  • Mummy
  • Vampire
  • Werewolf
Like other games based on The Blackest of Deaths, The Monsters Are Our Heroes uses a fun core mechanic:

Roll 1d20 & 1d6 Simultaneously.
Add any applicable modifiers to the d20 roll for a total vs a target Difficulty Check. If you meet or beat the target Difficulty Check you Succeed.
On the d6, ignore a roll of 2, 3, 4 or 5.
For a roll of 1, add a Hindrance.
For a roll of 6, add a Benefit. 

Hindrances and Benefits are hardships or conveniences that affect what you do. You can fail a task, but still gain some sort of tactical advantage from it. It's a fun collaborative mechanic.

You can and should grab the pdf here. Hopefully a print on demand version will be released at some point. If you do pick it up and want to add some foes to your game, my Slashers & Survivors posts include many foes that would be appropriate.

Monday, November 30, 2020

Music Monday - Miles Morales vs Static Rap Battle

 To keep the supers vibes going I thought I'd share this fun rap battle. It's inspired by a Death Battle match-up you can see here.

Who do you think won the rap battle? Who do you think would win in a fight?

Sunday, November 29, 2020

Succubus Sunday - Lady Blaze

 Not technically a succubus, Lady Blaze is still a smoking hot (pun intended) demoness. 

Friday, November 27, 2020

The Superhero Class

 Y'all know that I like to share great content and searching the net I found a wonderful 5e class related to my recent 5e supers kick. DMDave has designed a very versatile Superhero class for the game. This one class allows for a multitude of different character types because of its different origins, power sets, and hero focuses. Honestly, knowing that content like this out there makes me just want to create my own supers setting book for 5e and let others choose the character options they want (whether it just be traditional 5e characters, a class like this, or Limitless Adventures Carbide City archetypes). 

Take a look at the class here and let me know what you think.