Saturday, May 23, 2015

My (Original) World of Darkness Collection

Advanced Dungeons and Dragons 2nd Edition was my first roleplaying game. In middle school my best friend Wirty introduced me to Oddities. Oddities was a homebrew take on White Wolf's World of Darkness. It had all of the WoD stuff, but allowed us to make whatever we could think of. After playing a few sessions of Oddities I decided to start buying World of Darkness books. As you can see, I've picked up quite a few since I started buying them in 1998. 

Tuesday, May 5, 2015

The Wretched Hive - Death Troopers

Yesterday was May the Fourth, but today is Revenge of the Fifth (though I've heard some say Revenge of the Sixth which to me makes more sense). Anyway I have another Fantasy Flight Star Wars post for you.

Death Troopers was a book a really wanted to like. It's a Star Wars zombie book. It had elements of classic zombie flicks, plus movies like Alien.  The suspense was great until I realized that Han and Chewie were in the book. For me that took away the excitement... I knew they weren't going to die.

Still the idea, a zombie outbreak on an Imperial prison barge is a great one. The author also wrote a a prequel set in the Old Republic era called Red Harvest. In that it is revealed that the virus is made from a rare orchid and a dark side ritual. It's also revealed that the Sith (and I'm assuming other dark side force users) can control the zombies.

Death Trooper (Minion)
Death Troopers are stormtroopers infected with the virus created by Murakami orchid, a force sensitive plant that bonds with jedi and other force users. Once infected a the virus causes the victim to die a painful death. The most insidious aspect is that they don't stay dead, but instead become shambling zombies. These zombies can be controlled by using the dark side of the force.

Brawn 3 Agility 1
Intellect 1 Cunning 1
Willpower 1 Presence 1

Soak Value: 6
Wound Threshold: 5
Melee/Ranged Defense: 0/0

Skills (group only): Brawl
Talents: None
Abilities: Infect (Creatures taking wounds from an infected individual must make a hard brawn task (while also adding their soak rating). If they don't succeed they become infected. Creatures killed by death troopers also rise as zombies)

Equipment:  tattered storm trooper armor (+1 Soak)

Infected Wookie (Rival)
All sentients can be infected, even wookies...

Brawn 5 Agility 1
Intellect 1 Cunning 1
Willpower 1 Presence 1

Soak Value: 10
Wound Threshold: 19
Melee/Ranged Defense: 0/0

Skills: Brawl 2

Talents: none

Abilities: Infect (Creatures taking wounds from an infected individual must make a hard brawn task (while also adding their soak rating). If they don't succeed they become infected. Creatures killed by death troopers also rise as zombies)

Equipment:  none


I'm still not a hundred percent positive with the rules and things for this system, though I've played it a few times. If you are and have suggestions, feel free to leave a comment.

Monday, May 4, 2015

The Wretched Hive - PROXY

May the Fourth... yeah I'm sure at this point your sick of seeing it. I am, but I'm still doing a post in honour of it. I wanted to do a jedi based post, but until Force and Destiny comes out that's kind of rough. PROXY comes from The Force Unleashed games. While they are a prime example of what can go wrong with the Expanded Universe, I liked aspects of them.

PROXY (Nemesis)

PROXY is a prototype holodroid that served as friend and companion to Vader's secret apprentice. Despite his friendship, he would routinely try to kill Starkiller, as was his primary directive provided by Lord Vader. After Starkiller defected, PROXY served Starkiller's lover Juno Eclipse and the Rebel cause. Despite his lack of Force abilities (due to his droid nature), he is a master of the lightsaber.

Proxy's wereabouts are currently unknown.

Brawn 4 Agility 3
Intellect 4 Cunning 3
Willpower 2 Presence 3

Soak Value: 10
Wound Threshold: 20
Strain Threshold: 1
Melee/Ranged Defense: 0/1

Skills: Athletics 1, Cool 2, Computers 3, Deception 2, Mechanics 3, Medicine 1, Perception 1, Stealth 2, Vigilance 2

Talents: Adversary 2 (upgrade difficulty of all combat checks against this target twice),

Abilities: Droid (does not need to breathe, eat, or drink and can survive in vacuum or underwater. Immune to poisons and toxins). Mimetic Combat Processor (can copy the appearance and fighting style of any sentient he sees or has on file)

Equipment: Lightsaber (Lightsaber; Damage 10; Critical 1; Ranger [Engaged]; Breach 1, Sunder, Vicious 2)

Wednesday, April 29, 2015


This year I have been bested by the A-Z challenge. I made it to R, though a few of the posts were late. I don't think I planned things out well enough and I underestimated my workload at the library.

I have some ideas floating around in my head and I should have some new posts soon.

Tuesday, April 21, 2015

A-Z Challenge - R is for Ringbearer


Ringbearers are undead constructs originally created by a fallen golding to find a legendary ring. They now roam the world stealing rings of all types for their master (though he has not been seen for centuries). Where the rings are taken, no one knows, but surely somewhere there is a vast hoard of rings, both mundane and magical.

Ringbearer: Init +2; Atk claw +3 melee (dmg 1d6); AC 12; HD 2d6; MV 20’Act 1d20; SP: damage reduction 5, thief skills 80% (move silently, hide in shadows, and climb); SV Fort +1, Ref +4, Will +1; AL C.

Monday, April 20, 2015

A-Z Challenge - Q is for The Quiet One

The Quiet One

Little is known of the faceless assassin known as the Quiet One. No sound can be heard in his presence. It is said that he can be summoned by a profane ritual that involves the slow torture of a victim.

The Quiet One: Init +8; Atk poisoned sword +9 melee (dmg 1d12 + poison); AC 14; HD 10d6; HP 50; MV 30’Act 1d20; SP: poison (all weapon attacks deal an additional poison effect, choose from Appendix P), thief skills 75% (disguise, hide in shadows, pick locks, and climb), silence (all sound within is 30' of the Quiet One is inaudible) ; SV Fort +3, Ref +10, Will +4; AL C.