Wednesday, July 22, 2015

Ash Wednesday

There is a full trailer for Ash vs Evil Dead and it is glorious! Inspired by this awesomeness and acknowledging that Cinematic Unisystem is the system I have the easiest time writing for, I've decided to bring back Ash Wednesday. Enjoy the trailer!

Okay, once you calm down, we'll continue.

It's okay.

I'm in no rush.

Okay, totally fucking awesome, right!?!

Once the series comes out, I plan on statting out the new characters, especially the lovely Lucy Lawless's Knowsby character. Until then I'm going to stick with inspiration from video games and movies.Here's a list of ideas:

Any other suggestions?


Sunday, July 12, 2015

I'm Iron Kingdoms Bound

I didn't need another miniatures or rpg to get into, but it looks like I'm going to dive headfirst into one anyway. My friends have talked it over and we're going to start playing Warmachine/Hordes. The game seems like a lot of fun and the cats at Privateer Press are really nice folks. The setting is a nice mix of fantasy and steampunk. Both games are fully compatible, they each just have a different spin. The factions in Warmachines are nations with magically controlled mechs (called warjacks). In Hordes you play one of the wild factions and use your warlocks to control warbeasts. The games also have fully compatible tabletop rpg's, Iron Kingdoms: Full Metal Fantasy and Iron Kingdoms: Unleashed. I'm not kidding when I say the rpg and minis are fully compatible. The minis and npc stat blocks look identical.

As far as Warmachines is concerned, I really like Khador. Their story is awesome and I dig Russian-esque nations. Plus they essentially have Baba Yaga as a warcaster. On the Hordes side of things I'm partial to the noble Trollsblood and the Blindwater Congregation, a pact (lesser faction), of voodoo alligator men.

Here's a little taste of the artwork for the games (which is phenomenal).

Trollbloods, powerful , honorable, displaced warriors
A lurk and a gatorman, two of the monstrous races you can play as in Unleashed.
Definitely not Baba Yaga and her hut...
War forces of Cygnar, the crown jewel the Iron Kingdoms

Thursday, July 9, 2015

Celebrate #Sharkweek M&M Style!

In honor of #sharkweek Green Ronin has released a villain in their Rogues Gallery line. Here's the description from the product page:

Megalodon
Dr. Connor Kirkstrom is a brilliant man, but knows a savage, remorseless killer dwells inside him. Megalodon the Man-Shark, his bloodthirsty Mr. Hyde, is perversely proud of his place at the top of the world’s food chain, considering all other creatures beneath him. Only other sharks are potential peers, and even they must bow to his superior will.

In addition to the PL 12 villain, the pdf also contains PL 5 minion stats for cyber-sharks.

The pdf is 1.29, but marked down to 0.00 at the moment. I assume this is a temporary thing.

Deck-Building Games

My best friend Wirty has introduced me to a type of game that's become my new obsession, deck-building games. If you've never played one, the concept is simple. You start out with limited resources that you use to purchase more cards for you deck. The win conditions for the games vary, but are normally something like, "achieve this goal" or "earn the most victory points." The game I have the most experience with is the DC Deck-Building Game. It uses Cryptozoic Cerberus Engine. My friends, Wirty and Stew, each have the core game and a few expansions. I have Cryptozoic's Hobbit Deck-Building Game, which uses the same rules. It's not quite as fun, but that's because I like the DC abilities better.

I've ordered Marvel Legendary by Upper Deck. While I'm more of a DC fan, Legendary seems exciting because it's a co-op game in which the players build hero decks to take out a mastermind (controlled by the game). There is an optional competitive element to the game as well. There are several expansions that offer more heroes, masterminds, henchman, and plots. I'm rather excited that I picked up the Fantastic Four. I'm not the biggest FF fan, though I do like Human Torch and Thing. I love Galactus and he is included as a mastermind. The best part, I picked up expansion for only 12.50. The expansion was originally 24.99, but is going for around 50.00 online. Marvel has told Upper Deck not to reprint the set (which is another example of them trying to snuff out the FF).

Has anyone else played deck-building games? If so, what do you think?

Thursday, July 2, 2015

World of Darkness - Ovomorph and Facehugger

Back in April of 2013 I did a quickie post about Xenomorphs for the April A-Z Blog Challenge. Like many things I talk about, I never got around to statting out the aliens and predators. Well, I've been bitten by inspiration (or maybe it was a facehugger). It will probably take me a few weeks to do all the posts I want, but I'm starting them today. I present to you the Ovomorph (alien egg) and facehugger.

Ovomorph

Description Ovomorph (as xenomorph eggs are known) are seemingly inert leather "eggs." They have an ability to sense prey and will bloom, allowing the facehugger contained within to launch itself at nearby prey.

The eggs can lay inert for thousands of years and are rendered inert by the blue reactive mist of the Engineers.

Attributes: Intelligence 1, Wits 1, Resolve 1, Strength 1, Dexterity 2, Stamina 4, Presence 1, Manipulation 1, Composure 1
Skills: Survival 3
Willpower: 5
Initiative: 3
Defense:4
Speed: 0
Size 4
Weapons/Attacks: 
Type                                         Damage                  Dice Pool
Acid Splash                                  5 (A)                        4
Launch Facehugger                      -                               -
Health: 9

Any time the ovomorph takes damage, it attacks a creature within 5' with an Acid Splash attack.

Facehuggers

Description

Facehuggers are parasites, whose sole purpose is to attach to a humanoids face and implant an egg. Once attached the host is essentially done for. The creature will keep the host alive long enough for it to implant an embryo. Attempts to remove the facehugger typically result in it tightening its grip around the creatures throat. The creature's acidic blood tend to discourage cutting it off. Even if it was to be removed, it's powerful grip would likely rip the victims face off.

Still in the World of Darkness, there may be magic able to keep a victim alive.

Attributes: Intelligence 1, Wits 2, Resolve 1, Strength 3, Dexterity 5, Stamina 3, Presence 1, Manipulation 1, Composure 1
Skills: Athletics (Running) 4, Brawl 3, Stealth 4, Survival 3
Willpower: 5
Initiative: 3
Defense: 2
Speed: 13
Size 2
Weapons/Attacks: 
Type                                         Damage                  Dice Pool
Acid Splash                                  5 (A)                        4
Grapple                                           -                             8
Health: 5

Any time the facehugger takes damage, it attacks a creature within 5' with an Acid Splash attack.

Tuesday, June 30, 2015

My (New) World of Darkness Collection

 It's not as impressive as my original World of Darkness collection, but I'm happy with my NWoD collection. The only thing I'm really disappointed about is not owning is the Changeling: The Lost core book.








Tuesday, June 23, 2015

I Play D&D

This is not a post to say that Dungeons and Dragons is the best game ever. I'm also not saying that I only play Dungeons and Dragons, because D&D's not my favorite tabletop. This is just about an observation I made.

I have two biweekly games. One of them is a Freeport game using Pathfinder rules and the other is a D&D 5E game. However, if I'm talking about them, I talk about the D&D games I run. Recently I've been seeing people getting a bit worked up about D&D memes using Pathfinder artwork. I just kind of chuckle at that. Not to take away anything from them, but they're all just different versions of D&D. Unless I'm "talking shop" with another gamer, I'm just going to refer to it as playing D&D with my friends.

Did this need a whole blog post, probably not, just something I was thinking about today.