Showing posts with label romero county. Show all posts
Showing posts with label romero county. Show all posts

Tuesday, November 19, 2019

Survive This!! Zombies! - The Wrestler

As I mentioned in this post, I'm working on a STZ2E setting: Romero County, WV. Because of my love of wrestling (and that I know wrestling is big in rural parts of WV), I'm making that a part of the setting. For that reason, I've created a Wrestler class for the game. This is a very early draft. Let me know what you think.

Wrestler

It may come as a surprise, but wrestling survived Z-Day. Strong and agile survivors often take up the role of Wrestler. While it seems silly to grapple the undead, wrestling style can be an effective style in close quarters or against singular undead. Whether fighting other Wrestlers or zombies, these tough sob's battle to entertain other survivors. With their unarmed skills, Wrestlers also excel keeping the peace without the use of firearms, so often serve as law enforcement in conclaves.

ATTRIBUTE BONUS: +1 to Con and Str OR Dex and -2 to Wis

EQUIPMENT: Tights/Costume, Gym Bag, gimmick item

ABILITY BONUS to d20 Rolls:
+3 to Unarmed Attack Rolls
You get +1 to this each time your level up.

Special Ability: You are trained in the Wrestling skill and your unarmed attacks do d6+Str damage. You also choose one of the following special abilities.

Garbage Wrestler: You can hit people really hard with foreign objects. You can use any object you can pick up as a melee weapon with no penalty and do an additional +1 damage with melee weapons. This bonus increases every even level. You also have a Lucy.

Grappler: You get a +1 to Grab attacks. This bonus increases each time you level up.

High Flyer: You gain a +3 to Basic Athletics. You take no damage from falls less than 20 feet and reduce damage from other falls by 1d6 damage. You can Kip-Up from the prone position without using any of  your movement.

Saturday, November 9, 2019

Homemade Weapons for STZ2E

I am making a setting for SURVIVE THIS!! Zombies! 2nd Edition and I wanted to include some homemade and makeshift weapons. Here are a few I've come up with.

Lawn Mower
While it can be quite unwieldy, a push mower can be a deadly weapon and shield.
Damage 2d6, ROF 1, Range —, Ammo —, Weight 90, Cost 160
Note: Must use two hands to wield, attacks made with disadvantage, face-to-face attackers must make DC 10 Dexterity check or take 2d6 damage when taking wielder


Lucy
A Lucy is any large bludgeoning weapon that has been reinforced with nails, bolts, barbed wire, or other metal to make it particularly brutal. The name was coined by a particularly brilliant, but vicious survivor leader. 
Damage 1d6+1, ROF 1, Range —, Ammo —, Weight 5, Cost Special
Note: Lucies have a base cost of 10, but must be specially crafted. Each one is individualized by its user. Any non-zombie hit by a Lucy, must make a DC 10 saving throw or suffer an additional 1 point of damage on it’s next turn from bleeding.


Makeshift Sword 
Any large blade can be turned into a weapon, be it a paper cutter or a lawnmower blade. They are easier to attain than a traditional sword, but also break down faster.
Damage 1d6+1, ROF 1, Range —, Ammo —, Weight 5, Cost 10
Note: Unlike other swords, these have a usage die (which starts at d10).
Potato Cannon/Spud Gun
These simple ballistic weapons can be created from a variety of pipes and either pneumatic force or flammable gas. Unlike most firearms, ammunition for a potato cannon is whatever you put in it.
Damage 1d6, ROF 1, Range 500, Ammo —, Weight 5, Cost -