The following videos were mash-up promo shorts released for Curse of Chucky. It’s fun seeing him inserted into other movies.
Sunday, September 24, 2023
The only thing America loves more than violence is being angry about violence, every night at 8:00 PM on the dot.
INT: 13 (+1)
WIS: 12 (+1)
DEX: 16 (+2)
CON: 15 (+1)
CHA: 14 (+1)
Saturday, September 23, 2023
Though he is the son of one of Batman's closest allies, Jim Gordon, James Gordon Jr. is arguably the Dark Knight's scariest villain. He is a human monster that totally lacks empathy. This is possibly do to when he was dropped from a bridge and caught by Batman in Batman: Year One. Whatever the case may be, he's been a cold and calculating killer his entire life. He's been show to torture and mutilate. While there's no way to be sure, he might have also poisoned an entire generation of babies in Gotham, turning them into future versions of himself.
- Backwoods Chemist - While the Pusher from the core book might sell illicit substances, you know how to make 'em
- Backyard Wrestler- you're one Jim Cornette would refer to as an outlaw garbage wrestler, as the first official wrestling class for ST this, I'm super happy with this one!
- Family Prodigy - the class name, taken out of context is misleading, this one is designed to play a champion of the Lee and Hooper families. This class emulates the Sawyer family from the Texas Chainsaw Massacre franchise.
- Good Ol' Boy/Girl - this is just a rough and tumble country native
- Miner - Miners have along history in Appalachia, it's hard dangerous work, the class also has an option for spelunkers
- Moonshine Runner - you know how to drive and deliver your goods without get caught by the law
- Mountain Folk - this is a solid class for kin that live in the back hollers
- Mountain Preacher - this one is a fun one and very fitting. That old-time religion is an important part of Appalachian society (for good or ill). There are four variants and I've met them all (except the snake wrangler)
- Poacher - these folks hunt when they want and where they want, laws be damned
- Survivalist (Mountain Tracker Variant) - A doomsday prepper that's at home in the hills
There are three new scenario for Bloody Appalachia. They can be played by locals or outsiders. There is an appendix of Appalachian terms. Going to be honest, I've lived in Appalachia 35 of my 39 years on Earth and haven't heard a lot of these terms. Not doubting there veracity, there just older terms. There are several useful tables like weapons you would fin in a barn, basic items you would find in a barn, what's in the cooler, as well as several other.
While this supplement is short (only 40 pages), it's definitely useful. Honestly, even if you don't plan on playing Bloody Appalachia, I think this is a good rural sourcebook for something like What Shadows Hide. Plus it provides some vehicle rules not found in that game. Speaking of those rules, I might revisit this flick now that I have an Appalachian horror game with vehicle rules.
The art is fantastic. Peter Frain did a great job on this cover too and Christopher Torres art is metal af.
Friday, September 22, 2023
Misplaced Monsters is a short monster supplement available on D&D Beyond. Each monster was illustrated and created by kids. The kids creations were then fleshed out, given stat blocks, and professional art. The product was created in partnership with Extra Life and all proceeds go directly to the Seattle Children's Hospital and Seattle Children's Autism Center.
- Coral (CR 6) a rainbow unicorn/mermaid/pegasus hybrid fey that can conjure bubbles with her magic horn
- Dandylion (CR 6) - fey plant-lion farmers from the Feywild.
- Rain (CR 5) - a fiery winged celestial unicorn kitty that likes to heal the good and punish the wicked
- Scrapper (CR 8) - strong broad-shouldered constructs that are often found in scrap yards
- Seth the Shapeshifting Dragon (CR 10) - a quick vegetarian dragon that likes to hangout in the water
- Sheldon the Blueberry Dragon (CR 7) - an extremely friendly dragon that likes to go to parties and travels Wildspace
- Talons (d4-1)
- 3rd Level - Gain Flying (16 Move)
Lifespan: As traditional werebeast, but 50% rather than 15%.
- 3rd Level: 1/2 damage from falling (rounded down)
- 5th Level: +1 to DEX & +1 to all save stats
- 7th Level: +2 to CHA & Toughness 1
- 9th Level: +1 to any two attributes