Sunday, February 25, 2018

Saturday, February 24, 2018

Grab Yer Six-Shooter and Saddle Up!


I'm working on a short Western hack for Swords & Wizardry Light/Continual Light. I'm calling it Six-Shooters and Wagons (because as far as I know, that name hasn't been used). It will be a bit more substantial than Slashers & Victims Lights, because there's more content to discuss and is based more on Continual Light than Light.  It will include some house rules (a few of which have been borrowed from The Assembly). There will be new rules for healing (since magic using classes are optional in the genre), weapons (guns, guns, guns), and two new classes. The gunslinger will have lower hit points than a fighter, but high attack bonus with guns. The scout will be a sort of nature oriented thief (and have a moonshiner optional class).

After I finish this I'll probably do some the Justice Rider-inspired  Light City content I mentioned before.

I'm going to watch some of my favourite westerns and play Red Dead Redemption for inspiration.  I also found this at Dollar General earlier and picked it up. Keoma sounds bonkers in a good way and I love Lee Van Cleef.


Friday, February 23, 2018

La Bas Chartreuse Review

La Bas Chartreuse is the latest release by +Venger Satanis. Unlike previous releases, this Lovecraftian supplement doesn't present a new game or complete adventure. Instead, we're presented with a thoroughly dark and interesting jungle locale. +MonkeyBlood Design (Glynn Seal) did an amazing job with the layout and the artwork is creepy and fitting. As always Venger's prose is thought provoking and creepy. One of the hallmarks of Kort'thalis Publishing releases, useful and entertaining random charts, are also featured prominently. La Bas Charteuse definitely fits in perfectly with the original release of The Outer Presence. That cannibal holocaust meets Cthulhu adventure and rules-lite game is the perfect match up for this creepy set piece. However, it could also be easily used as a local for a world spanning Blood Dark Thirst game or Crimson Dragon Slayer jungle adventure. Actually, given the jungle setting, it's the perfect way to add some eldritch horror to more established and main stream games. Seriously, some retired adventurer could mention the La Bas Chartreuse to a party of Sword Coast adventurers in Waterdeep getting ready to depart to Chult to brave the Tomb of Annihilation.

At two dollars, this pdf is a steal. Snag it for yourself. You won't be disappointed.

Light City - Become the Unliving/Return to Life


In a recent issue of Suicide Squad Enchantress made the Squad undead so that they couldn't be detected by a robot. I thought this was pretty cool and would be a fun Continual Light/Light City spell. The following spells are usable by Magic-Users and Necromancers.

3rd level -
Become the Unliving - Range: Touch; Duration: permanent. The target must make a saving throw. If they fail they become an undead creature. They may voluntarily fail the saving throw. They may be turned as an undead creature of their hit dice. They no longer heal naturally and magical healing no longer works. However, they regain 1d3 HP from every point of flesh they consume. 

4th level - 
Return to Life - Range: Touch; Duration: Permanent. Target undead Target undead creature must make a saving throw. If they fail their flesh regrows, mends, and they become living once again. They may voluntarily fail this saving throw.

Wednesday, February 21, 2018

Unleash Cobra On Your Light City Game!

The newest Light City Foes pdf is one that I had extra fun making. +Jonathan Linneman introduced me to King Cobra and his organization a few years back in this post. In the post he also mentions that they seem to be very similar to the foes of my favourite military organization growing up. I took that idea and ran with it for this Light City Foes release.

You can download the pay what you want pdf here.

BTW, this is one of the greatest movie intros ever....


Regrettable Characters

Last night I picked up this beauty:


It's a really entertaining book by Jon Morris that is filled with mostly public domain characters. This version is the Loot Crate Edition, meaning it has smaller physical dimensions, but still has all the same content. This morning I found out that this is actually a sequel to The League of Regrettable Superheroes. It also has a Loot Crate Edition, which I just ordered for less than four dollars.

Though I have already statted a few of the characters, my goal (once I have both books) is to do Light City stats for one entry from each book a week until I make it all the way through.

Tuesday, February 20, 2018

Light City - Ragman Suit


Ragman is a pretty interesting character. Despite the Jewish heritage of many early comic book writers and artists, I can't think of many Jewish characters. The Ragman suit is tied directly into Jewish folklore and that makes it an interesting mystic artifact in my eyes. You can read more about Ragman here.
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Ragman Suit - This patchwork suit is made up of corrupted souls. The wearer gains a +2 bonus to strength, dexterity, and constitution. In addition they can use the knowledge of the souls trapped within. The wearer can also detect evil souls and absorb new evil souls into the suit.

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I intentionally left the actual game effects vague. What does it mean that they can use the knowledge of the souls. Perhaps let the wearer to make a one time Read Language check or cast a specific magic-user spell for plot purposes.