- traveled with a caravan to the Cormyte keep High Horn. They formed a chartered adventuring company and named themselves the Itinerant Gentleman Adventurers (Alton's suggestion). They secured one of the private apartments by slaying a few cockatrices for the bailiff. Valkorme met with the castellan to try to find clues about his father. The next session will begin with the first expedition to the Caves of Chaos.
- Alton didn't actually barter passage with the caravan, he just managed to blend in with it. A re-occurring joke was that he often stole alcohol from the caravan, but only one person (other than the party) even noticed he was there. The rest of the caravan thought that worker was getting drunk on all of the missing beer and blaming it on a fictional halfling.
- The Keep in my game is High Horn, formerly the largest military fortress in Cormyr. It was mostly destroyed during the Spellplague and Sundering eras and has been rebuilt.
- I'm using the painting The Fountain of Vaucluse by Thomas Cole for my depiction of the keep.
- The building pictured at the base of the keep is occupied by a group of Sunsoul monks.
- The other plateaued area is a part of the original High Horn keep that existed a few centuries ago.
- The tavern's specialty drink is apple pie mead, which is a bit pricey. The bailiff is particularly fond of it.
- The party has met a wandering cleric of Tymora, Brother Heinrick, who's offered them aid should they venture into the caves.
- I'm going to keep a quest and side quest log. Since my group is made up of video gamers, I'll probably give them quirky names. For example the local halfing tailor asked Alton to retrieve a few pounds of colored cave moss so that he he can make new colours of clothing. The main quest is called Dye! Dye! Dye!
that painting really invites a sense of adventure. good pick.
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