Lilith seeks to get her bloody claws into our world and will grants extra power to her followers if it helps her do so. When the caster utilizes spellburn, roll 1d4 and consult the table below or build of the suggestions to create an event specific to your campaign.
1 - Lilith needs the blood of a virgin. While it is unlikely that the caster is one, her blood will do if she is (expressed as Stamina, Strength, and/or Agility loss). Until she gets this blood, the caster cannot regain burned stat points.
2 - The caster is granted the spellburn bonus, but must establish a shrine to Lilith in the next 1d4 weeks. This shrine must be located in or near a settlement at least the size of a small town. In addition, the shrine must have a permanent caretaker. Until the shrine is established, the caster cannot regain burned stat points.
3 - Lilith wishes you to blaspheme against the oppressive gods. This is done with a ritual in involving the casters blood (expressed a loss of 1d2 Stamina, Strength, and/or Agility points), sexual fluids, and holy texts/relics associated with the gods. Until the ritual is completed the caster cannot regain burned stat points.
4 - The caster must fulfill Lilith's carnal desires. She is transported to the dark queen's realm. If she is successful, the caster need not spend any attributes points for spellburn, but if Lilith is less than pleased the caster must pay twice as many stat points for the burn. While this can seem like an eternity to the caster (especially if she fails), it happens in the blink of an eye.