Monday, September 19, 2016

Monstrous Monday - The Birch (5E)

Last week I discovered a delightfully dark faerie tale short film, The Birch. You can watch it here.

I will most likely stat her out for other systems (definitely cinematic unisystem), but for my first go I decided to stat her for 5E.



The Birch

The Birch is an ancient dryad, more powerful than most of her sisters. While still feminine, her form is horrifying and somewhat reminiscent of a corpse.

Terrifying Guardian. Though she can be cruel and malicious, the Birch is also protects those that honor her. She will protect children with good hearts: "For thee who makes me I shall come. He who breaks me, shall come undone."

Bound No More. Unlike most dryads, the Birch is not bound to a specific tree. However, her forest is her home and she protects it with a truly frightening fury.

The Birch
Medium Fey, neutral evil
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Armor Class 16
Hit Points 44 (10d8)
Speed 30 ft.
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    STR     DEX      CON     INT      WIS      CHA
10 (+0)  12 (+1)   14 (+2)  13 (+2)  18 (+4)  13 (+1)
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Skills Perception +6, Stealth +5
Damage Resistance Necrotic, Poison
Senses darkvision 60 ft., passive Perception 16
Languages Common, Elvish, Sylvan
Challenge 4
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Innate Spellcasting. The Birch's innate spellcasting ability is Wisdom (spell save DC 14). The Birch can innately cast the following spells, requiring no material components.

At will: druidcraft
3/day: entangle, goodberry
2/day: pass without a trace
1/day: vampiric touch

Magic Resistance. The Birch has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants. The Birch can communicate with beasts and plants as if they shared a language.

Tree Stride. On her turn, the Birch can use 10 of her movement to magically step into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Actions
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Multiattack. The Birch can make two claw attacks.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6) slashing damage.


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