The City of Talos is the third adventure by Kevin
Watson and Dark Naga games. Kevin has provided me with a rough version of the
adventure to do a pre-release review. The adventure is designed for 3-7
characters levels 8-10. It is also part three of the Haunting of Hastur series.
If you’ve played the previous adventures, The Lost Temple of Forgotten Evil and
The Buried Zikurat, then you’re in for a treat.
In The City of Talos, Hastur’s insidious plan moves forward.
The adventure is actually made of two parts. The first
is the adventure booklet itself. This contains 13 related extended
encounters/short adventures. The first is designed specifically for parties
that haven’t played the previous two adventures. It features an evil temple and an introduction
to the unique dark elves of Dark Naga’s books, the Formene. The other 12
adventures are unique mixture of classic dungeon/cave crawls, exploration, and
roleplaying and diplomacy. While they may not take up too much space in the
book, each can provide hours of game play. For example one of the extended
encounters is a lost subterranean city. The combats are unique and varied. The
party will be fighting classic Lovecraftian opponents like cultists and
denizens of Leng as well as more classic fantasy fare like zombies, kobolds,
and medusa. Each encounter works and the
variety and flexibility of their use helps keep things from getting stale and
predictable.
The Formene |
The adventure is fantastic, but to be honesty I
enjoyed the gazetteer of Talos even more.
As mentioned before, Dark Naga’s “dark elves” are quite unique and are
definitely not drow. The Formene are pale skinned with bulbous eyes and are
aren’t evil spider-worshiping bastards. They have and knowledge-loving
society. The gazetteer starts a history
of the Formene, Nexuses, and their ecology. It also discusses the sentient
rocky Dehava and their relationship to Formene society. The rest of the book
discusses how the Formene deal with surface dwellers and gives a detailed over
of Talos. Each of the quarters features a “# of things you need to know.” These
are really helpful and do a fantastic job of fleshing out the city. As a
librarian, the Knowledge Quarter was most definitely my favourite section.
Kevin might have even asked me to provide a bit of “professional input” for
this section, so I might have a slight bias.
If you like straight forward, rail-road-y dungeon
crawls, this adventure isn’t for you. However, if you like flexibility in your
modules and the chance give your characters something new, you should
definitely pick up The City of Talos.
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