Saturday, June 23, 2018

Jason Voorhees and the Argonauts

I don't know who made this picture, but it's brilliant. I was inspired to create DCC Jason stats. His fantasy origins could be whatever you want. Perhaps he's one of your player's characters that didn't survive the funnel or maybe  his origins are closer to the movies. Instead of a hockey mask, I'd say the mask say it's a gladiator's mask or something of that nature.

Jason Vorhees

Init +0, Atk choke +8 melee (1d6/2d6/3d6/ etc.) or machete (1d6+5); AC 14; HD 8d12+6; MV 15'; Act 1d20; SP damage reduction 5, un-dead traits;  SV Fort +10, Ref +4, Will +4; AL C

Despite his high movement, Jason always appears to walk menacingly slow. He will target sinful characters first (this normally means thieves, wizards with high corruption, and those with chaotic alignment). Anyone choked by Jason takes a cumulative 1d6 damage every round. He can only have one target grappled like this at a time. The target can attempt a DC 16 strength or dexterity check on their turn instead of taking any other actions to break free. When Jason is defeated, the pc with the lowest luck score must make a luck check. If they fail Jason isn't truly defeated and will rise again (regaining 3d12 HP) and strike at an inopportune time.