Tuesday, August 14, 2018

Pumpkinhead (DCC Stats)


Pumpkinhead by Ed Justin

“Keep away from Pumpkinhead,
Unless you’re tired of living,
His enemies are mostly dead,
He’s mean and unforgiving,
Laugh at him and you’re undone,
But in some dreadful fashion,
Vengeance, he considers fun,
And plans it with a passion,
Time will not erase or blot,
A plot that he has brewing,
It’s when you think that he’s forgot,
He’ll conjure your undoing,
Bolted doors and windows barred,
Guard dogs prowling in the yard,
Won’t protect you in your bed,
Nothing will, from Pumpkinhead!”

Pumpkinhead (Type III Demon)

Init +4, Atk claw +8 melee (1d6+1 damage); AC 19; HD 8d12+6; MV 35'; Act 2d20; SP infravision, darkness (+12 check), immune to weapons of less than +2 enchantment or natural attacks from creatures of 5 HD or less; half damage from fire, acid, cold, electricity, and gas, Crit Threat range 18-20);  SV Fort +10, Ref +6, Will +10; AL C

These twisted demons are only invoked by those who truly want revenge. The witch that summons it must have some blood from the summoner who will slowly take on Pumpkinhead-like qualities as the demon does its mission. During this time the summoner will also begin to feel the agony of the creature's victims. It is thought that only the willing death of the summoner will stop the creature. This causes the demon to die and the summoner to take the demon's place. If someone else kills the summoner the creature will seek to complete it's original task the next time it is summoned.

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I'm going to use some take on this for Portsmaw.

3 comments:

  1. "causes the demon to do and..."

    should probably read "causes the demon to die and..."

    Pretty cool creature, though!

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    Replies
    1. Even when I proofread, I always miss something. Thanks for the heads up.

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