Class/Level: Performer 7
STR: 11 (+0)
INT: 12 (+0)
WIS: 14 (+1)
DEX: 8 (-1)
CON: 13 (+1)
CHA: 18 (+3)
SUR: 11
Courage: 16
Critical: 14
Death: 15
Mental: 13
Poison: 14
AC: 11 (Dex. Martial Arts) Choose not to attack to make AC 13
HP: 31
Toughness: -
Move: 9
Attack Bonus
Kung fu +0 to hit, d4 damage
Walker +0 to hit, d6 damage
Skills:
Art & Music 4 (+10)
Dancing 4 (+6)
Driving 1 (-1)
Fashion 1 (+4)
Investigation 1 (+3)
Knowledge - 2 General (+2)
Paranormal 1 (+3)
Persuasion 2 (+7)
Abilities:
All friendly characters within 60' gain +3 to saving throws
All " " "" 30' gain +1 to AC
If attacked, attacker must make Mental save (+3 to their roll) or must attack another target valid in 30'.
Make a DC 15 Art & Music roll to grant friendly characters within 60' +1 to AC, +1d6 to HP, +1 to attack, +1 to damage, +1 to all skill checks, and +1 to all saves for 1 hour.
May use an extra Survival point to re-roll any failed skill or saving roll.
Equipment: aviators, King outfit, robe, medication, walker
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