"...I know nothing but hardcore violence. I know nothing but the beating of your ass, 'til I get tired..."
The masters of hardcore wrestling and the kings and queens of the backyard, garbage wrestlers are a breed apart. They might not be the most technical wrestlers, but they can hit things really hard. They are known for hitting people with foreign objects, take punches, and all-around general brawling. Some of these folks take their unorthodox weapons to the street to become vigilantes.
PRIME ATTRIBUTE:
CON. Garbage Wrestlers must have a 12 CON.
SAVING THROWS: Because of their testicular fortitude (literal or figurative), Garbage Wrestlers gain +2 to their Critical and Poison save stats.
SKILL TRAINING:
Athletics: Basic, Combat Training, Fighting: Brawling, First Aid, Intimidation, Street
Smart, Street Survival, 4 other skills.
CLASS BONUS: A Garbage Wrestler gains a one-time
bonus of +1 to SUR.
STARTING GEAR:
Collection of band and horror related shirts and a baseball bat covered in barbed wire.
LEVEL 1:
Hardcore Royalty - All improvised weapons do a minimum of 1d6 damage when used by Garbage Wrestlers, +1 to Toughness, may treat improvised items (such as duct tape and a pocket knife) such as a Simple First Aid Kit when making First Aid rolls
Table with Two Columns
Heading One - Level Heading Two - Garbage Wrestler Level Progression
2 +1 to
CON, +2 to First Aid, +1 to Toughness
3 +1 to attack rolls, You treat Melee Critical Hits as normal hits.
4 +4 to Courage save, +2 to Athletics: Basic, +1 to Toughness
5 +1 to attack rolls, Advantage on Critical saves
6 +1 to CON, +2 to First Aid, +1 to Toughness
7 +1 to attack rolls, when using improvised weapons you score a Critical Hit on rolls of 19-20
8 You recover Survival points at a rate of 2
per gaming session, +1 to Toughness
9 +2 to CON, may reroll one additional failed Critical save per day.
10 Advantage on Death saves,
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