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Catsferatu
Armor Class: 14
Hit Dice: 8+3
Move: 12/ 32 (Climbing)
Actions: 2
Attack Damage: Claw (1d6), Bite (1d4),
Special: Toughness +6 (½ damage from physical and energy damage after that), Advantage on all Saving Throws, Advantage on Strength rolls, Immunity to all disease effects (can still be a carrier), Immunity to Critical Hits and surprise damage, Weakness to silver, wood, and holy symbols, Regenerates 1d4 HP a round, heals 1d6 HP a round by feeding, takes 1d6 points a round from sunlight, feline control (as mutant power Animal Control)
Bonuses: +6 to Melee attacks, , +5 to Melee Damage, +1 to Initiative, +5 to Intimidation, +4 to Street Smart, +3 to Athletics: Basic
STR: 18 INT: 12 WIS: 14 DEX: 18 CON: 18 CHA: 15
Morale: 9
Terror: 12
HDE: 9
That's cool.
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