Tuesday, February 16, 2021

Displacer Cock

This post is based on home décor my sister has. I also just wanted an excuse to type "displacer cock" a bunch.

Displacer Cock
Small monstrosity, lawful evil
Armor Class: 11 (dexterity)
HP: 52  (8d6+24)
Speed: 20 ft., fly 40ft.

STR:  6 (-2), DEX: 12 (+1), CON: 16 (+3), 
INT: 6 (-2), WIS: 13 (+1), CHA: 8 (-1)

Saving Throws: Con + 5
Senses: Darkvision 60 ft., Passive Perception: 11
Languages: --
Challenge: 1 (200 XP)
Proficiency Bonus: +2

Displacement. The displacer cock projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, the trait is disrupted until the end of its next turn. The trait is also disrupted while the displacer cock is incapacitated or has a speed of 0.

Actions:
Multiattack: The displacer cock can make three attacks with its tentacles. 

Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.

Tentacles: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 3 (1d6) piercing damage.

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