Wednesday, January 26, 2022

Character Creation Challenge - Day 26

Let's do a hat trick of Kyle posts with another take on my Buffy character, this time for 5th Evolution 80's Horror - Terror in the Tunnel. Other versions of Kyle can be found here and here.


Name: Kyle Moonbeam Dunn
Medium Humanoid (Human), Neutral Good

Archetype: Goth Kid
Armor Class: 12 (lucky)
Hit Points: 13 (3d8)
Speed: 30 ft.
Challenge: 1/4 (50 XP)

Str 10 (+0) Dex 10 (+0) Con 10 (+0) Int 12 (+1) Wis 10 (+0) Cha 10 (+0)

Saving Throws: Int +3
Skills: Arcana +3, Athletics +2
Senses: passive Perception 10
Languages: English

Actions
Weird Knowledge - Once per day, Kyle can glean a bit of esoteric knowledge that aids him in dealing with a supernatural situation, granting him advantage on one saving throw, attack roll, or skill check
Unarmed Strike: Melee Weapon Attack +2 to hit, reach 5 ft., (one target), Hit: 1 bludgeoning
Skateboard: Melee Weapon Attack +2 to hit, reach 5 ft., (one target), Hit: 1d4 bludgeoning
Dash: Move 30 feet (can be done in addition to normal movement)
Disengage: Movement doesn't provoke attack of opportunity.
Dodge: Can focus entirely on avoiding attacks. Until start of his next turn, any attack against him is made at disadvantage and he makes Dex saving throws with advantage. Loses benefit if reduced to 0 HP or incapacitated. 
Help: Can aid friendly creatures in attacking a creature within 5 feet of him. The first attack the ally makes before your next turn against the creature is rolled with advantage.

Equipment
Goth clothes, skateboard, backpack, goth mixtape, journal, pen, empty flask

Background
Kyle is a goth kid in 1980's Texas. The son of hippies, he has so many reasons to feel like an outcast. Despite all of this, he's not an unhappy kid. Yeah, he's moody at times, but he's got good friends and a skateboard, so life could be worse. 

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