Tuesday, November 21, 2023

The Brick For OSE

This Brick is the last of the new classes for my golden age zine. In the next related post I will briefly discuss how the core OSE classes fit into the setting (and mention any changes).

Brick

Requirements: STR 12
Prime requisite: STR
Hit Dice: 1d8
Armour: None
Weapons: Any melee, including improvised
Languages: Native tongue

Whether gifted with the strength of Hercules or a body of living stone, the brick is a true crimefighting powerhouse. They are capable of the mightiest of deeds and few can make their sheer physical power. 

Feats of Strength:
A brick can do superhuman feats of strength (such as lifting a car or smashing through a wall) by making an Open doors roll.

Impenetrable Skin:
Brick’s have unnaturally strong skin which grants them a AC of 4[15].

Superhuman Strength:
At 1st level, the brick gets an additional 2d6 added to their Strength. Whenever they gain a level they rolls a 1d20; if the result is greater than their current strength bonus, they gets a +1 to strength.

Unarmed Strikes:
A brick’s unarmed strikes do 1d6 damage.

Combat:
Bricks have no need to wear armor and solve their problems with their mighty fists.

After Reaching 8th-Level:
 

LEVEL

XP

HD

THAC0

D

W

P

B

S

1

0

1d8

19 [0]

13

14

13

16

15

2

4,000

2d8

19 [0]

13

14

13

16

15

3

8,000

3d8

19 [0]

13

14

13

16

15

4

16,000

4d8

19 [0]

13

14

13

16

15

5

32,000

5d8

17 [+2]

12

13

11

14

13

6

64,000

6d8

17 [+2]

12

13

11

14

13

7

120,000

7d8

17 [+2]

12

13

11

14

13

8

250,000

8d8

17 [+2]

12

13

11

14

13

9

400,000

9d8

14 [+5]

10

11

9

12

10

10

600,000

9d8+2*

14 [+5]

10

11

9

12

10

*Con Modifiers no longer apply

D: Death/poison; W: wands; P: Paralysis/petrify’ B: Breath attacks; S: Spells/rods/staves

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