I've really been enjoying Peacemaker Season 2. It's introduced a new dimension and new characters. Since I statted Peacemaker for Evolved, I thought it would be appropriate to stat out his best friend and sidekick, Eagly. But before that here's a silly trait inspired by the second episode:
Bird blindness: No matter the size or species of the bird this creature will always perceive them as a small bird. At the Judge's discretion that also applies to other avian creatures.
And now for Peacemaker's feathered friend. I started with the bird of prey stats and beefed them up slightly. Then I added the sidekick traits. Note, while the stats refer to PC mentor, he is Peacemaker's sidekick.
Eagly (0-level sidekick): Init +2; Atk +2 peck (1d6+1); Crit M/1d6 (special); AC 14; HD 3d8+3; HP 16; Mov. 10', fly 90'; Act 1d20; SP eye gouge, lucky, good luck charm; SV Fort +3; Ref +3; Will +2; Path WtL; Str 13(+1), Agi 16(+2), Sta 13 (+1), Per 10(+0), Int 6(-1), Luck 14 (+1).
Eye gouge: If Eagly rolls a critical hit on his attack roll, the damage also potentially ruins one of the victim’s eyes in addition to the rolled critical hit effect (a successful Luck check avoids). Having one eye means the victim has a -2 penalty on all missile fire attacks and for Intelligence checks for searching and spotting (active).
Good luck charm: For every 1 luck burned, Eagly gains +2 to his or his PC mentor's roll. Eagly's Luck score is restored each night by a number of points equal to his PC mentor's level. If Eagly dies, the owner loses 2 permanent Luck and any of hte good luck charm benefits bestowed (see Sidekick Benefits and Drawbacks, p. 392, EVOLVED RPG).
Lucky: Eagly grants his PC mentor +1 Luck and +1 to Reflex saves.


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