Monday, January 5, 2026

I'm The Real Hero!

Dave and I have started work on Crisis In Infinite Zines #2. We are still waiting for approval from Goodman Games and our test prints, so I don't have a release date. That being said Issue #1 is one its way. As practice and to get my mind fully immersed back into the DCC mindset, I thought I'd do some random stats. Since I'm getting ready to start season two of Gen V, I figured I'd start with the main villain of the setting.

Superman and Homelander will finally fight later this year thanks to DC's KO event. I really want Clark to take him out in one punch (which based on power scale is what should happen), though I'm not holding my breath. The art with this post is an official promo piece for the upcoming confrontation.

Superman is beyond power levels I'm comfortable working with for DCC, but I think Homelander is doable. These stats are based on the Amazon Prime version of Homelander (mainly because I think the original The Boys comic is great in concept and track in execution).

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John aka Homelander: Init +10; Atk +10 slam (3d6+8) or +8 heat vision (2d6, range 120'); Crit V/2d20; AC 16; HD 12d12+72; HP 134; Mov. 60', fly 90'; Act 2d20; SP fulcrum requirement, instability, overconfidence, regenerative healing, super strength, super durability, super speed, heat vision, supers senses, x-ray vision; SV Ref +12; Fort +12; Will +4; Path C

Fulcrum requirement: To properly utilize his super strength and speed, Homelander must have a solid surface and leverage. Without that his slam attacks only do 1d6 damage.

Instability: Mental attacks are super effective against Homelander due to his traumatic and cold upbringing. This is reflected in his low Will save. Additionally psionic damage die are increased by one against him.

Overconfidence: Homelander believes he is the perfect being which causes him to underestimate opponents. 

Regenerative healing: Homelander's healing is greatly enhanced. He regains 1d12+8 hit points for every hour he rests.

X-ray vision: Homelander has low energy photon x-ray vision and can see through any substance except zinc.

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