My goal for Mastermind Monday is to slowly build up a roster of npc's for my own Mutants and Masterminds universe, the New Punverse (don't ask). I feel like starting with a retired hero/villain (depending on your nation of origin), the Marxman.
A younger, angrier Marxman |
Marxman
Anton Maksimov was born shortly after the end of WWII, the son a of a sniper. He inherited his father's strong build and keen eyesight. As a teenager he left home to be trained as a part of the Molotok [Hammer] (and its secret sister team the Cepn [Sickle]). He served the teams in a scout and support capacity as the adventurous archer, Marxman. Active primarily through the Silver and Bronze Ages, Anton served in his Motherland for many years before becoming disillusioned with the USSR and its brutal methods. With the help of his former foes in the Guard, he defected to the United States, settling in NYC.
Despite his desire to retire in peace, Anton has had to take up his bow a few times and aid the heroes of Earth.
Despite his desire to retire in peace, Anton has had to take up his bow a few times and aid the heroes of Earth.
Advantages:
Accurate Attack, Assessment, Benefit (Ambidexterity), Connected, Contacts, Defensive Roll 6, Fearless, Improved Aim, Improved Critical (Bow), Improved Disarm, Improved Initiative, Language (English), Leadership, Uncanny Dodge
Skills:
Acrobatics 6 (+8), Athletics 8 (+9), Close Combat: Unarmed 6 (+11), Deception 6 (+8), Insight 8 (+13), Intimidation 8 (+10), Investigation 6 (+7), Perception 8 (+13), Ranged Attack: Bows 8 (+13), Stealth 8 (+13), Treatment 6 (+7) Vehicles 6 (+11)
Powers
Acrobatic Training (4 Points): Movement 4 (Safe Fall, Swinging)
Bow and Arrows (1 Points) - Device: Easily Removable
Alternate Power: Exploding Arrows: Damage 5 (Burst)
Offense
Initiative +6
Arrows +13, Damage 5
Exploding Arrows +13, Damage 5 (Burst)
Ghost Arrows +13 Damage 5 (Affects Insubstantial)
Unarmed +11, Damage 3
Complications
Rade Šerbedžija my Marxman fancast |
Languages: Russian, English
Defense
Dodge 8, Parry 8, Fortitude 8, Toughness 8/2 , Will 8
Power Points
50 Abilities + 19 Powers + 19 Advantages + 42 Skills (84 Ranks) + 17 Defenses = 148
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