This post title should look familiar. It's the same title as my Y post last year. Last year I mentioned the Yellow Sign in context of the World of Darkness. This year any stats will be OSR.
Sunday I asked my friends what I should write about. I said I was leaning towards yeti, yaun-ti or the Yellow Sign. My near immediate response from my pal Devan was, "You know you're gonna go with Yellow Sign. Don't even kid yourself. xD." He's right though, I'm obsessed. This really is unintentional irony. I just really like the Yellow Sign, Hastur, and the King in Yellow. Not sure why, it's just my thing.
Hastur/The King in Yellow/The Unspeakable One is an elder god of the Cthulhu Mythos, though he was originally created by Robert Chambers. Unlike the other mythos gods (with the exception of Nyarlathotep) who are normally above the concepts of right and wrong, Hastur is actually an evil being. He tends to influence creative types.
Perhaps you'll hear the whispers of the King in Yellow, because Y is for Yellow Sign...
The acrobatic wonder, Madam Marovia, is a talented artist and darling among the cities social scene. While she rubs elbows with the upper class nobility she is beloved by the common folk as well. Madame Marovia is a philanthropist and donates much of her time and wealth to helping the poor.
Unbeknownst to the general population she is also a psychopath and worshiper of the Unspeakable One. She is the serial killer known as the Massacre Girl. She stalks the rooftops at night killing without mercy. Her favorite targets are false prophets (clergy of any church other than Hastur's), though truthfully she takes sadistic glee in all killings. She delights in leaving the Yellow Sign in random places amongst the city. For now her killings are primarily for pleasure, but her king has taken notice and soon will use her to enact his dark plans.
Armor Class: 9
Hit Dice: 4
Move: 120' (40')
Attacks: Fallen Star/Fallen Star
Save As: Thief 4
Madame Marovia has the following Thief abilities: Open Locks 30, Remove Traps 25, Pick Pockets 35, Move Silently 35, Climb Sheer Surfaces 90, Hide in Shadows 25, Hear Noise 1-3. She also gains a +4 to attack and deals double damage when striking unnoticed. If using Lamentations of the Flame Princess, assume she has the following Specialist abilities: Architecture (1 in 6), Bushcraft (1 in 6), Climb (3 in 6), Search (2 in 6), Sleight of Hand (1 in 6), Sneak Attack (3 in 6), Stealth (3 in 6), Tinker (2 in 6).
Madame Marovia cast the following Magic-User/Elf spells each day: Ventriloquism (X3), Phantasmal Force (X2).
In combat Madame Marovia the Fallen Stars, two star wickedly curved star blades. These weapons have a plus two bonus and on an attack roll of 13 the weapons gain a charge. On a roll of 20 the weapon releases its charged enemy against the target. On a roll of 1 the weapon releases its charged energy towards their wielder. Each charge deals 1 point of damage.