Wednesday, June 4, 2014
The Dread Pirate Nightcrawler
Nightcrawler seems like an obvious choice for my Marvel-inspired DCC Crawljammer posts. I still have Excalibur 16.
Kurt Wagner was born looking abnormal, but his true nature and powers didn't fully develop until his teen years. He was raised by sorceress and gypsy queen and served as an acrobat in the circus.
Charles Xavier recruited Kurt into his X-Men. Adopting the codename Nightcrawler, Kurt was the team's happy-go-lucky swashbuckler for many years. Because of his attitude and appearance, Wolverine even nicknamed him Elf. Later he would help form and eventually lead the UK based team, Excalibur.
During his time on the X-Men and Excalibur, Kurt has traveled to many different dimensions (and even the afterlife).
Nightcrawler: Init +5, Atk cutlas +4 melee (1d8) ; AC 16; HD 5d6; hp 30; MV 30', climb 30', teleport 30'; Act 1d20; SP two-weapon fighting (as halfling), infravision 60', stealthy, tail, teleport; SV Fort +2, Ref +6, Will +3; AL L
Nightcrawler is extremely agile and has tiny suction cups on his hands and feet that allow him to climb. He can use his move action to teleport to any unoccupied space within 30'. He can use his other action to transport weight (living or none) equal to his own with him. In addition, he can teleport over greater distances (up to 50 miles away), however doing so may leave him fatigued. Nightcrawler must make a fortitude save (DC 15. 20 if encumbered) or be fatigued and unable to teleport again until he has rested for 1 hour.
Because of his dexterous nature he can fight with two weapons (much like a halfling). In addition he can make a weapon attack with his tail using a 1d14 action die. He can also Sneak Silently and Hide in Shadows as Thief with a +8 Bonus.