I've previously discussed my love for avariels. I've decided to extend that love to Swords & Wizardry.
Elf, Avariel
Hit Dice: 1+1
Armor Class: 4 [15]
Attacks: Sword (1d8) or 2 arrows (1d6)
Saving Throw: 17
Special: Elf Traits
Move: 12, 18 (Fly)
Alignment: Law
Challenge Level/XP: 1/15
Avariels are a rarely encountered group of elves. In ancient times they ruled the skies until a war with dragonkind nearly wiped them out. Avariel are champions of good, though they are quite aloof for groundlings (their name for those that cannot fly). They have a particular hatred for giants, whom like to use their wings to decorate their helmets.
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