Sons of the Serpent Soldier
Medium, Humanoid (Human), Neutral Evil
Armor Class: 14
Hit Points: 30
Speed: 30 ft.
Challenge: 1 (200 XP)
STR: 14 (+2), DEX: 12 (+1), CON: 13 (+1),
INT: 10 (+0), WIS: 10 (+0), CHA: 10 (+0)
Saving Throws: Con +3
Skills: Intimidate +2, Stealth +3
Senses: Passive Perception: 10
Languages: English
Unique Abilities:
Pack Tactics: Sons of the Serpent Soldier has advantage on attack rolls against targets that are adjacent to other members of the Sons of the Serpent.
Actions:
Multiattack: The Sons of the Serpent Soldier can make two melee attacks.
Serpent Staff: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Semiautomatic Pistol: Ranged Weapon Attack: +3 to hit, range 50/150 ft., one target. Hit: 8 (2d6+1) piercing damage.
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