Wednesday, December 9, 2020

Twelve Days of Sweet Christmas - Santron

Santron

Medium Construct, Lawful Evil
Armor Class: 18 (Natural)
Hit Points: 225
Speed: 30 ft., Fly 60 ft.
Challenge: 1 (13,000 XP)

STR:  20 (+5), DEX: 20 (+5), CON: 20 (+5), 
INT: 20 (+5), WIS: 9 (-1), CHA: 10 (+0)

Saving Throws:  Con+10, Int +10
Skills: History +10, Perception +4, Science +10
Damage Immunities: Psychic, Poison
Damage Resistances: bludgeoning, piecing, and slashing
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, petrified poisoned
Senses: Passive Perception: 14
Languages: Speaks and understands all languages 

Unique Traits:
Self-Repair: As long as Santron has 1 HP or more, it regains 20 HP at the start of its turn.

Legendary Resistance (3/Day): If Santron fails a saving throw, it can choose to succeed it.

Actions:
Multiattack: Santron can make three slam or two energy blast attacks.

Slam: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) bludgeoning damage.

Energy Blast: Ranged Weapon Attack: +10 to hit, range 120 ft., one target. Hit: 16 (2d10+5) radiant damage.

Reaction:
Energy Shield: Santron adds 2 to its AC against one ranged attack that would hit it. 

Santron is a Series 6 Ultron model who's programming was corrupted by a strange Christmas subroutine. While it is thoroughly evil like other Ultron's, it also desires to act as Santa Claus. For this reason it delivers presents (to good girls and boys), even though it also wishes to slay the Avengers. 

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