Saturday, April 9, 2022

H is for Hideous

Hideous only had one appearance (Dynamic Comics #3 - February 1942).  He is a powerhouse and force to be reckoned with. 


Code Name: Hideous        
Real Name: Hideous
Team Affiliations: Project Second Chance 

Large Humanoid, Neutral Evil

Armor Class: 15 (Natural Armor)
Hit Points: 175
Speed: 30 ft.
Challenge: 6 (2,300 XP)

Str 24 (+7) Dex 12 (+1) Con 24 (+7) Int 7 (-2) Wis 10 (+0) Cha 7 (-2)

Saving Throws: Str +11, Con +11
Skills: Athletics +11, Intimidation +11, Perception +4
Damage Resistances: Bludgeoning, Piercing, Slashing
Senses: Perception 14
Languages: English

Traits
Brutal: A melee weapon attack does an extra die of its damage (included below).
Menacing: Hideous uses his Strength rather than Charisma for Intimidation checks.
Powerful Build: Hideous can carry/lift twice the weight of a normal creature his size. Additionally, he can wield heavy weapons with one hand.
Regeneration: Hideous regains 10 hit points at the start of his turn if he has at least 1 hit point remaining.

Actions
Mutliattack: Hideous makes two fist attacks
Slam: Melee Weapon Attack. +11 to hit, reach 5 ft, one target, Hit: 14 (2d6+7) bludgeoning damage. 

Background
No one knows Hideous origins. Large, hairy, and barely able to speak English, he was first encountered by Kid Nephil when the teen hero attempted to take down the drug kingpin, Dr. Holmes. The brutish villain nearly beat KN to death and he only survived do to the timely arrival of his teammates in the New Guard. It took the combined efforts of that team, Web-Archivist, and Miss Direction to capture the monster. While he was incarcerated at Bonne Nuit, Hideous only served on a few missions. His destructive nature and extreme and limited intellect made him more of a liability than an asset. 

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