Today I'm going to talk about one of the weirdest Suicide Squad crossovers, Suicide Squad/Banana Splits. The story for this one is pretty simple. The Banana Splits find themselves in the DC universe. It's assumed they are metahumans and they are sent to Belle Reve. After getting into a fight Waller recruits them for a mission with the Suicide Squad. At the end of the story they are free and have rebranded themselves as the rap group, Banana Splitz. This one is absolutely ridiculous, but I loved it (even though I didn't grow up with the characters).
If you want to see some totally different Banana Splits content from me, check out my review of the horror movie and related SURVIVE THIS!! stats.
Instead stats for each I'm just going with one stat block, but I will note if there are any differences between the members.
Code Name: The Banana Splitz
Real Name: Fleegle, Bingo, Drooper, and Snorky
Team Affiliation: Suicide Squad
Medium/Large [Snorky] Humanoid, Chaotic Good
Armor Class: 13 (Natural Armor, Dex)/14 (Natural Armor, Dex) [Snorky]
Hit Points: (6d8+12)
Speed: 30 ft., climb 30 ft [Bingo]
Challenge: 2 (250 XP)
Str 12 (+1)/20 (+5) [Snorky] Dex 14 (+2)/9 (-1) [Snorky] Con 14 (+2) Int 10 (+0) Wis 10 (+0) Cha 16 (+3)
Saving Throws: Cha +5
Skills: Perception +2, Perform +5
Senses: passive Perception 12
Languages: English
Unique Traits
Lack of Combat Training: Despite being armed by Task Force X for missions, they are not profficient in firearm or explosive use.
Keen Senses [Fleegle, Drooper]: The Banana Split has advantage on Wisdom (Perception) checks that rely on smell or hearing.
Actions
Claws [Drooper]: Melee Attack. +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.
Unarmed: Melee Attack. +3/+7 [Snorky] to hit, reach 5 ft./10 ft. [Snorky], one target. Hit: 3 (1d4+1) /9 (1d8+5) [Snorky] bludgeoning damage.
Pistol: Ranged Weapon Attack. +2 to hit, range 50/150 ft., one target, Hit: 9 (2d6+2) piercing damage. (15 round clip)
Reaction
Fool's Luck: The Banana Split adds +2 to his AC vs an attack and then falls prone. They can choose to use this ability after finding out if the attack would have been successful or not.
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