Part I
Part II
Chicken Accountant
Armor Class: 15
Hit Dice: 2
Move: 12
Actions: 1
Attack: Unarmed (1)
Special: Advantage on all accounting related rolls.
Bonuses: +1 to Attack
Morale: 7
HDE: 1
Unlike Chicken Ninja, once transformed, Chicken Accountant stays in his anthro form until the following fiscal year.
Move: 12
Actions: 1
Attack: Unarmed (1)
Special: Advantage on all accounting related rolls.
Bonuses: +1 to Attack
Morale: 7
HDE: 1
Unlike Chicken Ninja, once transformed, Chicken Accountant stays in his anthro form until the following fiscal year.
.
Magical Rat
Armor Class: 16
Hit Dice: 3
Move: 15
Actions: 1
Attack: Unarmed (16d)
Special: Limited Transformation, advantage on all stealth and magic rolls
Bonuses: +3 to Attack, +2 to Damage
Morale: 10
HDE: 4
Much like Chicken Ninja and Pugilist Pig, Magical Rat can only stay in it's battle form for 10 minutes after Takeo completes his transformational yodel.
Move: 15
Actions: 1
Attack: Unarmed (16d)
Special: Limited Transformation, advantage on all stealth and magic rolls
Bonuses: +3 to Attack, +2 to Damage
Morale: 10
HDE: 4
Much like Chicken Ninja and Pugilist Pig, Magical Rat can only stay in it's battle form for 10 minutes after Takeo completes his transformational yodel.
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