"...or we can be the guys that save the world. We can't be both."
Cecil Stedman is one of my favorite characters in the Amazon Invincible series. I feel like the changes they made to the character for the show make him more nuanced and even heroic. While I don't always agree with his actions, they do make sense. Also, Walter Goggins voice acting for him is incredible.
Cecil Stedman: Init +2; Atk +5 Y blaster (2d8); Crit V/1d10; AC 15; HD 5d10+15; HP 35; Mov. 30'; Act 1d20+1d14; SP GDA resources, +5 to personality rolls; SV Ref +3; Fort +5; Will +8; AL L
GDA resources: Cecil has access to advanced tech do to his role in the Global Defense Agency.
- The Hammer: The Hammer is the GDA's giant space laser satellite. It does 12d20 damage to all creature and objects in a one mile radius (DC 20 reflex save for half damage).
- Y Blaster: Created from captured Flaxan tech, this super power blaster has a range of 20/6o/100.
- Teleportation: At the cost of $7.36 billion the GDA can teleport up to 5 individuals to any location on Earth.
- Noise Makers: These devices emit a sonic frequency that can disable or even kill a Viltrumite. Creatures with super hearing within a 30' radius have their dice chain reduced by two steps. Viltrumites must make a Fortitude save (DC 15) every turn or take 1d4 damage (which ignores their regular invulnerability).
- ReAnimen: Cecil can summon super-powered mechanical soldiers. I haven't created ReAnimen stats but for now you can use the my Sabretooth Cyborg stats.


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