Episode 2: (Hell)Cow Tipping
Episode 3: Sorry Kid... (Part I)
Recurring Cast
- Elliot Wess (Played by Alex) - Pot dealing hillbilly with a heart of gold
- Cassandra Jones (Played by Stephanie) - Sarcastic goth with a growing obsession for the occult
- Kit Brody (played by Jared, absent from session)- Teen heartthrob with a secret protective streak
- Jamal Randal Farnsworth (formerly played by Billy, quit group) - Kid genius that tries really hard to look cool, help out, and seem tough.
- Summer Fields (played by Sam, absent from session) - Good 'ol country girl that loves animals
- RJ (played by Gavan, absent from session) - loner child of religious Doomsday preppers
New Cast
- Tilly Hopper (played by Mel) - a strange newcomer to the town who lives and works with her mechanic uncle, Stew Hopper.
Synopsis
Leaving the station, Elliot and Cassandra are approached by a man in a long trench coat and hat. The apparent flasher, is actually Kit, who presents Elliot with a crisp new red D&D Basic boxed set. The pair hop in Elliot's car. Kit asks who the new girl is, but the three ignore him or pretend she's not there. Given recent events, Kit believes there's a ghost in the car. The act goes a little too far when Tilly uses her mysterious (and unknown to the party) abilities to make her lighters shoot a gout of flame that singes the car's ceiling (frustrating Elliot).
The group arrive at the junkyard and Tilly is introduced to the magic that is Dungeons and Dragons. A few hours after sundown, the game is interrupted by the sounds of a dirt bike. Jason, the leader of the gang of dirt bike punks they'd met a month earlier, stood their to deliver a message.
"If you want to see your young friend again, you'll come to this address in a few hours." He hands Elliot a piece of paper with the address to an abandoned factory outside of town and rides off.
The party grab all of their weapons and gear and toss them into the trunk of Elliot's car. At the sight of the shot gun, Kit reminds everyone that they want to help the kid, not kill someone. Tilly agrees to accompany her new friends and the four head to the old factory.
Leaving the station, Elliot and Cassandra are approached by a man in a long trench coat and hat. The apparent flasher, is actually Kit, who presents Elliot with a crisp new red D&D Basic boxed set. The pair hop in Elliot's car. Kit asks who the new girl is, but the three ignore him or pretend she's not there. Given recent events, Kit believes there's a ghost in the car. The act goes a little too far when Tilly uses her mysterious (and unknown to the party) abilities to make her lighters shoot a gout of flame that singes the car's ceiling (frustrating Elliot).
The group arrive at the junkyard and Tilly is introduced to the magic that is Dungeons and Dragons. A few hours after sundown, the game is interrupted by the sounds of a dirt bike. Jason, the leader of the gang of dirt bike punks they'd met a month earlier, stood their to deliver a message.
"If you want to see your young friend again, you'll come to this address in a few hours." He hands Elliot a piece of paper with the address to an abandoned factory outside of town and rides off.
The party grab all of their weapons and gear and toss them into the trunk of Elliot's car. At the sight of the shot gun, Kit reminds everyone that they want to help the kid, not kill someone. Tilly agrees to accompany her new friends and the four head to the old factory.
The group arrives and heads towards the only light source, a fire burning in the center of the (mostly empty) factory floor. Kit and Cassandra keep to the shadows and start heading towards Jamal, he's tied to the remnants of a pillar. The outsiders are passing around a bottle of wine and dancing around a fire. Their merriment ends as Elliot calls out to them.
After an exchange between Elliot and Jason, the group are stunned to find these aren't ordinary teens. Their features (including their fingers) elongate and sharp fangs appear with their smiles. Having never seen a vampire before Tilly bolts back towards the car, while the rest of the party get defensive but stand their ground (having recently dispatched a vampiric bovine).
Jason and two of the vampires fly towards Elliot, while another does the same towards Tilly. Elliot pulls the piece he found at Farmer Brown's and blows a chunk out of Jason's head. The vampire falls to the ground. From the shadows Kit has an epic action movie moment. He lets loose and arrow that stakes one of the vamps, finishing it off instantly. It turns to dust and falls to the ground.
"You glorious bastard," proclaims Elliot.
As she unties Jamal, Cassie gets the surprise of her life: the kids has been turned into a vampire. He slashes and bites her, nearly causing her to faint in pain.
One of the vampires turns from Elliot and heads to Kit. The pair fight back and forth. The other charges Elliot, but misses and catches himself on fire.
Tilly regains her composure, grabs some gear from the car, and heads back to the factory. Unfortunately one of the vampires intercepts her and catches her with a claw. attempts to use her pyrokinesis to blind the vampire, but instead it fizzles and he just finds a bit of his (un) life-force drained.
Dropping Cassandra with another strike, Jamal tackles Kit. The pair exchange blows and the kid sinks a claw deep into Kit's gut, shredding a good part of his aviator jacket. Cassandra and Elliot both experience an "oh shit!" moment at this sight. Kit powers through it (claw still buried in gut), whispers "I'm sorry, kid" and drives an arrow into Jamal's chest. Jamal stumbles back but it seems his heart wasn't struck.
Jason heals and rises, classic Dracula style. He and Elliot exchange attacks, before Elliot manages to drive a piece of wood from the factory floor through the vampire's heart. Jason's skin starts to hiss and sizzle as it melts off, leaving only bones (including a fanged skull).
Their leader dead, the kid and one of the other vampires flee. However, one stays and tries to finish off the wounded teens. He is quickly dispatched and slowly turns to ash.
The conflict over, Kit, still bleeding, says nothing and begins walking out of the factory. Cassandra hops on one of the vampire's dirt bikes and rides it out to Kit. She hops off and Kit hugs her, then mounts the bike and rides off into the night.
Cassandra rejoins the group. They gather the vampires' remains and bottle of blood wine. Cassandra also finds Hellcow's cape and a journal written in some sort of cypher. Having nearly died, they do what any teens would do: patch their wounds and gets drunk and stoned.
After an exchange between Elliot and Jason, the group are stunned to find these aren't ordinary teens. Their features (including their fingers) elongate and sharp fangs appear with their smiles. Having never seen a vampire before Tilly bolts back towards the car, while the rest of the party get defensive but stand their ground (having recently dispatched a vampiric bovine).
Jason and two of the vampires fly towards Elliot, while another does the same towards Tilly. Elliot pulls the piece he found at Farmer Brown's and blows a chunk out of Jason's head. The vampire falls to the ground. From the shadows Kit has an epic action movie moment. He lets loose and arrow that stakes one of the vamps, finishing it off instantly. It turns to dust and falls to the ground.
"You glorious bastard," proclaims Elliot.
As she unties Jamal, Cassie gets the surprise of her life: the kids has been turned into a vampire. He slashes and bites her, nearly causing her to faint in pain.
One of the vampires turns from Elliot and heads to Kit. The pair fight back and forth. The other charges Elliot, but misses and catches himself on fire.
Tilly regains her composure, grabs some gear from the car, and heads back to the factory. Unfortunately one of the vampires intercepts her and catches her with a claw. attempts to use her pyrokinesis to blind the vampire, but instead it fizzles and he just finds a bit of his (un) life-force drained.
Dropping Cassandra with another strike, Jamal tackles Kit. The pair exchange blows and the kid sinks a claw deep into Kit's gut, shredding a good part of his aviator jacket. Cassandra and Elliot both experience an "oh shit!" moment at this sight. Kit powers through it (claw still buried in gut), whispers "I'm sorry, kid" and drives an arrow into Jamal's chest. Jamal stumbles back but it seems his heart wasn't struck.
Jason heals and rises, classic Dracula style. He and Elliot exchange attacks, before Elliot manages to drive a piece of wood from the factory floor through the vampire's heart. Jason's skin starts to hiss and sizzle as it melts off, leaving only bones (including a fanged skull).
Their leader dead, the kid and one of the other vampires flee. However, one stays and tries to finish off the wounded teens. He is quickly dispatched and slowly turns to ash.
The conflict over, Kit, still bleeding, says nothing and begins walking out of the factory. Cassandra hops on one of the vampire's dirt bikes and rides it out to Kit. She hops off and Kit hugs her, then mounts the bike and rides off into the night.
Cassandra rejoins the group. They gather the vampires' remains and bottle of blood wine. Cassandra also finds Hellcow's cape and a journal written in some sort of cypher. Having nearly died, they do what any teens would do: patch their wounds and gets drunk and stoned.
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I planned on bringing the riders from the first session back as Lost Children and having the kid get involved with them. Since Billy dropped out of the group, I figured this would be a good way to eliminate his character or at least take him out for a bit. Also, while he might have been the leader of this group, Jason is not the head vampire. Jared's moving this week and I'm not sure if he'll be able to play with us via Skype or something, so I figured having Kit ride off at the end was fitting (even more so because he was super protective of Jamal and considered him his kid brother).
Also, my initial group was limited to the core classes, but I expanded the options as others made characters. I spoke with Cassandra's player and told her that since she's been studying the paranormal and occult that she could trade her goth levels for levels in white witch. She chose to do this and as of session four, Cassandra will be a level 2 white witch (that happens to be goth) instead of a level 2 goth (that happens to be interested in witchcraft).
Also, my initial group was limited to the core classes, but I expanded the options as others made characters. I spoke with Cassandra's player and told her that since she's been studying the paranormal and occult that she could trade her goth levels for levels in white witch. She chose to do this and as of session four, Cassandra will be a level 2 white witch (that happens to be goth) instead of a level 2 goth (that happens to be interested in witchcraft).
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