Thursday, March 10, 2022

Punch A Nazi Week - Captain Nazi

Code Name: Captain Nazi
Real Name: Albrecht Krieger
Team Affiliation: Nazi Party, Suicide Squad, Fourth Reich, Monster Society of Evil, Secret Society
Medium, Humanoid (Human), Lawful Evil
Armor Class: 20 (Natural)
HP: 250
Speed: 40 ft., fly 80 ft.
Challenge: 15 (13,000)

STR:  26 (+8), DEX: 18 (+4), CON: 24 (+7), 
INT: 12 (+1), WIS: 16 (+3), CHA:15 (+2)

Saving Throws: Con +12, Str +13; 
Skills: Athletics +13. History +5,  Intimidation +13
Damage Resistances: bludgeoning, piercing, and slashing
Senses: Passive Perception: 13
Languages: English, German

Unique Abilities:
Powerful Build: Captain Nazi can carry/lift twice the weight of a normal creature his size. Additionally, he can wield heavy weapons with one hand.

Super Senses: Captain Nazi has advantage on all Perception rolls.

Legendary Resistance (3/Day): If Captain Nazi fails a saving throw, he can choose to succeed instead.

Actions:
Multiattack: Captain Nazi can make two slam attacks.

Slam: Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 8) bludgeoning damage.

Legendary Actions: 
Slam: Captain Nazi makes a slam attack.
Move: Captain Nazi moves up to his move speed.

Adventure Hooks
  • Captain Nazi recruits a team made up of other Nazis and white supremacists (such as RubbermanSkinhead the White Redeemer, Swarm, or Hot-Streak). Calling themselves the Fourth Reich
  • Captain Nazi has become enamored with Stormfront and things she would be the perfect bride. The world isn't ready for this "power couple."

2 comments:

  1. that's a really dynamic action shot. who is the original artist?

    ReplyDelete
  2. Based on the info I found on the DC wiki, I think it's Mac Raboy.

    https://dc.fandom.com/wiki/Master_Comics_Vol_1_23

    ReplyDelete