The Quiet One
Little is known of the faceless assassin known as the Quiet One. No sound can be heard in his presence. It is said that he can be summoned by a profane ritual that involves the slow torture of a victim.
The Quiet One: Init +8; Atk poisoned sword +9 melee (dmg 1d12 + poison); AC 14; HD 10d6; HP 50; MV 30’Act 1d20; SP: poison (all weapon attacks deal an additional poison effect, choose from Appendix P), thief skills 75% (disguise, hide in shadows, pick locks, and climb), silence (all sound within is 30' of the Quiet One is inaudible) ; SV Fort +3, Ref +10, Will +4; AL C.