Copperhead
First Appearance: Batman: Arkham Origins (2013)
AC 6 [13] HD 4 Attacks Talons (1d3 + poison) or Grapple (1d3 + special) Movement 12
Copperhead is an expert contortionist and assassin. Unless totally bound, she has a 4 in 6 chance of escaping from ropes, shackles, handcuffs, etc. Those grappled by her take an automatic 1d6 damage each on her turns as she crushes and strangles them. They may make a saving throw at the end of each of their turns to escape. She also coats her talons with various poisons.
Paralyzing Poison - treat as Hold Person spell
Death Venom - save or die
Painful Venom - save or take an addition 1d6 damage
Copperhead is an expert contortionist and assassin. Unless totally bound, she has a 4 in 6 chance of escaping from ropes, shackles, handcuffs, etc. Those grappled by her take an automatic 1d6 damage each on her turns as she crushes and strangles them. They may make a saving throw at the end of each of their turns to escape. She also coats her talons with various poisons.
Paralyzing Poison - treat as Hold Person spell
Death Venom - save or die
Painful Venom - save or take an addition 1d6 damage
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