Friday, June 15, 2018

Light City - Copperhead (Arkham Origins)

First Appearance: Batman: Arkham Origins (2013)
AC 6 [13]        HD 4        Attacks Talons (1d3 + poison) or Grapple (1d3 + special)  Movement 12

Copperhead is an expert contortionist and assassin. Unless totally bound, she has a 4 in 6 chance of escaping from ropes, shackles, handcuffs, etc. Those grappled by her take an automatic 1d6 damage each on her turns as she crushes and strangles them. They may make a saving throw at the end of each of their turns to escape. She also coats her talons with various poisons.

Paralyzing Poison - treat as Hold Person spell 

Death Venom - save or die

Painful Venom - save or take an addition 1d6 damage

No comments:

Post a Comment