Monday, April 25, 2022

U is for Undertaker

Undertaker is a criminal mastermind and recurring foe of Doll Man who debuted in Feature Comics #91 (September 1945). In the comics his real name is unknown but for his secret identity I combined the real names of WWE's Undertaker and Paul Bearer.

Code Name: Undertaker
Real Name: Mark Moody
Team Affiliations: None

Medium Humanoid, Neutral Evil

Armor Class: 13 (Bulletproof Suit)
Hit Points: 40
Speed: 30 ft.
Challenge: 3 (700 XP)

Str 13 (+1) Dex 10 (+0) Con 10 (+0) Int 14 (+2) Wis 17 (+3) Cha 10 (+0)

Saving Throws: Wis +6
Skills: Deception +7, Medicine +6, Nature +4
Senses: passive Perception 13
Languages: English

Unique Traits
Cunning Action: On each of his turns, Undertaker can use a bonus action to take the Dash, Engage, or Hide action.
Feign Death: Undertaker can make himself appear dead, being able to convince even trained medical professionals. He has advantage on all rolls when imitating a corpse.
Sneak Attack (1/turn): Undertaker deals and extra 10 (3d6) damage when he hits a target with a weapon attack and has advantage on the roll or when the target is within 5 feet of an ally of the Judge that isn't incapacitated and Undertaker doesn't have Disadvantage.

Actions
Scalpel: Melee Weapon Attack. +4 to hit, reach 5 ft, one target, Hit: 3 (1d4+1) slashing damage.
Pistol: Ranged Weapon Attack. +3 to hit, range 50/150 ft., one target, Hit: 10 (2d6+3) piercing damage. (15 round clip)

Background
The "Lord of the Plunderworld," Mark Moody has spent most of his life being a callous and greedy funeral home director. He took advantage of grieving families and wasn't above stealing from the corpses under his care. Over time he built a thriving criminal organization. He used the bodies that came through his doors to smuggle and do dead drops. He also disposed of bodies for local crime syndicates. One of his most lucrative enterprises is smuggling things in and out of Bonne Nuit State Penitentiary. 

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