I've decided to go with Spellcraft & Swordplay. I've been told it’s gritty, but I think my friends will enjoy it. I still plan on using the various B/X and OSR adventures that I own.
This is what I have and a few thoughts about them (especially in connection to this game).
The Keep on the Borderlands – I've briefly played through some of the 4E version of this and I think it would be great if my friends first D&D experience was with this. This area will be the focus of a lot of the early part of the game.
Isle of Dread – I’m not as sure that I’m going to use this one. Not sure how I feel about wilderness hex crawls.
Hall of Bones – This short, but good Swords and Wizardry adventure is a short dungeon crawl. I think the complex will be near the Keep.
Death Frost Doom/The Tower - I've read a lot of interesting playthroughs of this one. I haven't decided if I'm going to run it before but I think it would be a great way to show the impact the players have. Also, if I put the mountain a few days ride from the Keep, it could lead to some interesting events. The other adventure in the pdf, The Tower doesn't interest me as much.
Better Than Any Man - I won't be using this adventure as is, but I may take a few elements from it (love the new spells).
Tales of the Scarecrow - This is an interesting little side trek. I might replace the evil tome with the Book of Vile Darkness or something like the Demonomicon.
Death Love Doom - I'm 99.99999% sure that I will never run this. I've read the forward and I "get" it, I'm just not comfortable running it and I'm sure my players wouldn't be comfortable playing it. I picked it up without knowing much about it because it was on sale for Valentine's Day last year.
Zogorion, Lord of Hippogriffs - I've already gave a mini review of this nifty little Swords & Wizardry zine/adventure. I haven't decided if I'm going to use it yet or not.
The Horrendous Heap of Sixteen Cities - This sandbox adventure site is gross, but seems like it could be a lot of fun. Magical portals drop trash from sixteen different cities into one location. There are cultists, scavengers, and religious missionaries that all seek something within the heap. It's statted for LL. I'm thinking it will be within a weeks ride from the Keep.
That's what I've got. Looking at the list I'm kind laughing. I say that I'm not a fan of Lamentations of the Flame Princess, yet I own and really like three adventures (and have interest in a few I don't own).