30 Days of Night Vampires for STZ2E
I wrote this post for those of you that would like to use the new STZ2E mini campaign setting in Frostbitten to run a 30 Days of Night game. Bears Creek can easily become Barrow, Alaska.
Vampire
Armor Class: 14 Attack Damage: Claw or Bite 1d6
Hit Dice: 4 Special: Vampiric Strength and Weakness
Move: 18 Bonuses: +2 to hit, +4 to Toughness, +2 to Damage
Attacks: 2 per round HDE: 5
Vampire Alpha
Armor Class: 15 Attack Damage: Claw or Bite 1d6
Hit Dice: 6 Special: Vampiric Strength and Weakness
Move: 18 Bonuses: +3 to hit, +4 to Toughness, +3 to Damage
Attacks: 2 per round HDE: 7
Vampires are intelligent hunters more akin to sharks than the romantic villains gothic fiction portrays. They are incredibly fast, have razor sharp teeth and claws, and acute senses (+2 on die rolls involving tracking prey). The are extremely resistant to damage. The only weaknesses they have are ultraviolet light. The take 2d6 points of damage each round exposed to UV light. Other than UV light, decapitation is the only way to permanently dispatch one of these killers. Any human bitten by a vampire or that comes in contact with vampire blood will turn into a vampire unless they are decapitated.
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