Saturday, April 18, 2020

The Horror Out of Hagsjaw and WotC

Yesterday I posted my review of The Horror Out of Hagsjaw. Today I’m going to talk about how to use it in my favorite WotC settings (like I did with Jungle Tomb of the Mummy Bride).

The first (minor but interesting) thing I would do to modify the adventure is to have Wotts be a name mentioned in the town (or at least in the graveyard). While this doesn’t connect the adventure to any particular campaign, it does make a nice (minor) tie to An Occurrence At Howling Crater.


Eberron 
Honestly this adventure makes sense in nearly any nation in Khorvaire. That being said, I really like the idea of setting it in the Theocracy of Thrane. If you do so, putting Hagsjaw in the Burnt Wood near the Mournland makes a lot of sense. Instead of replacing Sefagreth with a specific deity use the pantheon of the Sovereign Host or Silver Flame (if you decide to set the adventure in Thrane. You can replace the Cult of Shub-Niggurath with the Devourer or even better, make Shub-Niggurath his otherworldly bride. If you make those little changes, the adventure will mesh seamlessly into an Eberron campaign.


Forgotten Realms
Since most of the Forgotten Realms adventures in 5e take place along the Sword Coast, I’m going to stick to that here. While Hagsjaw could be anywhere, I’d place it in the High Forest or the Lurkwood. This puts it less than a week from Phandalan (the hub of the Starter Set and Essentials Kit). Torm or Tyr (or the Triad as a whole) make a great substitute for Sefagreth. Use Shub-Niggurath or replace her with the Malar.

Faction Hooks

Harpers - An elder Harper calls in a favor to have the party check on an old friend in Hagsjaw (maybe Ol Jeb or one of the random chart residents).
Order of the Gauntlet - Obviously something evil stirs in the wood and brave agents of the Order must defeat it,
Emerald Enclave - The Enclave seeks balance between nature and civilization and something is disrupting that near Hagsjaw. Rumors of a darker power retaking hold has reached the ears of the hierophants.
Lords’ Alliance - Rumors of commerce coming back to Hagsjaw has the Alliance interested. Is the community worth saving and bringing into the fold? It’s up to the party to find out.
Zhentarim - A contact of the Black Network in Hagsjaw has recently gone silent. They were speaking of trade returning to the fallen village and the Zhent would love to establish a true foothold in the region before the Lords’ Alliance if it would be profitable.  


Exandria
Hagsjaw makes the most sense being a part of the Pearlbow Wilderness. It can either be a border town of the Dwendalian Empire or a small community of the tribes of Shadycreek Run. Segagareth could be replaced with Erathis the Law Bringer. The Far Realms interact with Exandria so you can keep Shub-Niggurath as is, or she could be connected to Ceratos. Another interesting idea is to have her be an aspect or powerful agent of the Wild Mother, corrupted by the Far Realm. If you want to have campaign specific plot hooks I would have spy of the Empire or ally of one of the Shady Creek tribes dwell in Hagsjaw. Either have important information or have gone missing. 

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