This is my second OSE superhero class. It's my attempt at converting Jonathan Linneman's The Elemental to the system.
Elemental
Through superscience, magic, divine right, or some other fantastic means, the Elemental has become a conduit for one of the fundamental building blocks of the universe. They may be a true classical “element” such as water or fire, a related phenomenon like ice or lighting, or a type of energy. It can even be a rather abstract concept, such as rage or willpower. Whatever the source, the Elemental can generate and control this element to achieve feats previously unknown to humankind.
Cure Light Wounds, Floating Disc, Hold Portal, Light/Darkness, Magic Missile, Remove Fear/Cause Fear, Shield, Resist Cold
At 5th level and higher the elemental can also choose from the following spells:
Continual Light/Continual Darkness, Fireball, Hold Person, Lighting Bolt, Protection from Normal Missiles, Remove Curse
LEVEL |
XP |
HD |
THAC0 |
D |
W |
P |
B |
S |
1 |
0 |
1d6 |
19 [0] |
13 |
14 |
13 |
16 |
15 |
2 |
1,500 |
2d6 |
19 [0] |
13 |
14 |
13 |
16 |
15 |
3 |
3,000 |
3d6 |
19 [0] |
13 |
14 |
13 |
16 |
15 |
4 |
6,000 |
4d6 |
19 [0] |
13 |
14 |
13 |
16 |
15 |
5 |
12,000 |
5d6 |
17 [+2] |
12 |
13 |
11 |
14 |
13 |
6 |
25,000 |
6d6 |
17 [+2] |
12 |
13 |
11 |
14 |
13 |
7 |
50,000 |
7d6 |
17 [+2] |
12 |
13 |
11 |
14 |
13 |
8 |
100,000 |
8d6 |
17 [+2] |
12 |
13 |
11 |
14 |
13 |
9 |
200,000 |
9d6 |
14 [+5] |
10 |
11 |
9 |
12 |
10 |
10 |
300,000 |
9d6+2* |
14 [+5] |
10 |
11 |
9 |
12 |
10 |
*Con Modifiers no longer
apply
D: Death/poison; W:
wands; P: Paralysis/petrify’ B: Breath attacks; S: Spells/rods/staves
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