Monday, April 8, 2024

Music Monday - Purple Lamorghini

Here's another track from Ayer's Suicide Squad. I've posted it before, but again give the Suicide Squad theme for the month, I'm sharing again. I actually have Light City and Vigilante City stats associated with this one too. Check out those posts here and here respectively. Might as well make 5e ones too.


Code Name: Skrillex
Real Name: Sonny John Moore
Team Affiliations: Joker Gang

Medium Humanoid, Neutral Evil 

Armor Class: 12 (Armored Costume)
Hit Points: 44 (8d8+8)
Speed: 30 ft.
Challenge: 2 (450 XP)

Str 10 (+0) Dex 16 (+3) Con 12 (+1) Int 10 (+0) Wis 12 (+1) Cha 14 (+2)

Saving Throws: Cha +4
Skills: Performance +4
Proficiencies: DJ Equipment
Senses: passive Perception 11
Languages: English

Traits
Cunning Action: On each of his turns, the Reb can use a bonus action to take the Dash, Disengage, or Hide action.

Actions
Multiattack: Skrillex can make two Dub Step attacks.
Drop The Base (Recharge 5-6): Skrillex releases a wave of bass that acts as a Thunderwave spell cast at 2nd level (DC 12 save)
Dub Step. Ranged Weapon Attack. +5 to hit, range 25/50 ft., one target, Hit: 9 (2d6+2) thunder damage.
Unarmed: Melee Weapon Attack. +3  to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Reaction:
Wub Wub Wub: Skrillex emits disrupting bass and adds 2 to his AC against one attack that would hit. To do so he must see the attacker. 

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Code Name: Rick Ross
Real Name: William Leonard Roberts II
Team Affiliations: Joker Gang

Medium Humanoid, Lawful Evil 

Armor Class: 12 (Bulletproof Vest, Dex)
Hit Points: 52 (8d8+16)
Speed: 30 ft.
Challenge: 2 (450 XP)

Str 16 (+3) Dex 12 (+1) Con 16 (+3) Int 14 (+2) Wis 14 (+2) Cha 16 (+3)

Saving Throws: Con +5
Skills: Intimidation +5, Performance +5
Senses: passive Perception 12
Languages: English

Traits
Cunning Action: On each of his turns, the Rick Ross can use a bonus action to take the Dash, Disengage, or Hide action.

Actions
Multiattack: Rick Ross can make two Pistol attacks or three Brass Knuckle attacks.
Brass Knuckles: Melee Weapon Attack. +5  to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage.
Pistol: Ranged Weapon Attack. +3 to hit, range 50/150 ft., one target, Hit: 10 (2d6+1) piercing damage. (15 round clip)

Bonus Action
Second Wind: Rick Ross can gain 1d10+8. He can't use this action again until he takes a short or long rest.

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