Clownhunter (2nd level Dark Avenger): Init +2; Atk +d2 batarang bat (1d6+1); Crit III/1d12; AC 12 (helmet and pads, dex); HD 2d10; HP 14; Mov. 30'; Act 1d20; SP clown hunter, interrogation/intimidation, stealth, mighty deeds, unarmed; SV Ref +3; Fort +1; Will +2; AL N
Clown hunter: Due to Clownhunter's intense hatred of the Joker and his followers, his attacks against Joker, his followers, or any clown based character deal and extra 1d2 damage. He also receives a bonus equal to his level in rolls related to tracking clowns.
Interrogation/intimidation: Clownhunter is an expert at extracting information in unorthodox ways, particularly information targets aren't willing to part with.
Stealth: Clownhunter can Sneak Silently +7 and Hide in Shadows +5 as a Thief.
Unarmed: Clownhunter's fists do 1d4+STR mod and his kicks do 1d6 + STR mod damage.

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