Showing posts with label TMNT. Show all posts
Showing posts with label TMNT. Show all posts

Sunday, May 31, 2026

Grimdark Crossovers

I don't talk about it much and don't play the game (other than the Space Marine II video game), but I love Warhammer 40K. I watch a lot of lore videos for it. At one point I started collecting with the intent to play, but I realized I'm just not tactical enough. 

Here is some 40K mashup art by Frederik Hornung I thought was cool and wanted to share.

Saturday, June 1, 2024

Mutant Town Pride

I think I have shared it before, but I love this Mutant Town Pride piece by @Astrolimes.

Tuesday, May 21, 2024

Another X-Men #1 Tribute (Shocking, I Know)

Y’all know I love homages to Jim Lee’s iconic X-Men #1 cover. This tribute by comic artist Jamie Johnson is my new favorite. If you want links to previously shared homages check out this post.

Friday, May 17, 2024

Outstanding Oddibeasts, Toxic Protectors, and 5e Mousers (Oh My!)

I have picked my new laptop up. I've started work on the TMNT tribute game I mentioned previously. I'm going to be using the X-1 system created by Andy Hand of Limitless Adventures and Cheatin' Fair Games for his Rat Catchers and Pixie Punks games. It's a simple to learn and fun rules-lite system and i think it will be perfect for the game. So what am I calling it? The name is not set in stone, but I'm really considering Outstanding Oddibeasts. The Mighty Mutanimals are a team that's been allied to the turtles in various versions of the group. Mutanimals is a portmanteau of Mutant Animals. Outstanding Oddibeasts (Oddibeast being a portmanteau of Oddity and Beasts) is the best sounding homage I've come up with so far. It's not perfect, but I'm going to be real, I dig it.

It will take a bit to finish, so in the mean time I've am also going to do something I haven't done in years. I've started working on a PWYW class for Vigilante City. While there are already rules to play ninjas, street tough vigilantes, and mutant animals, I thought it would be fun to make a class based on Toxie. The Toxic Protector will allow you to create a character based on the Toxic Crusaders version of Toxie (though it will have some elements of the original film version too). If I can figure out how to do the layout, the class will hopefully be released next week. 

I wanted this post to having something folks could use too, so I'm finishing with 5e stats to the iconic TMNT army fodder, Mousers.

Mousers are iconic robo-fodder in TMNT. They've existed in almost all version so of the franchise (except the movies, which is odd). They are small robots, about 2.5 feet tall, created by Baxter Stockman to eliminate NYC's rat problem (at least in the 1987 cartoon). However, the automatons were used by Shredder to hunt the Hamato Clan (specifically Splinter). The original comic versions were created to get rid of the rat problem, but also used by their creator to steal valuables. They also associated with one of my fondest memories. When I was a kid I talked my uncle Carlos into taking me to the Ashland Mall to see the Ninja Turtles. He agreed to and afterword we went to Hills Department Store. He let me get a toy and I was able to pick up my first TMNT action figure. It was slim pickings. All they had were Wacky Action Mousers and Rocksteady. I went with the latter (which I still have), but fondly think of the mouser figure from time to time (even though I never picked one up).

Mouser

Small Construct, Unaligned

Armor Class: 12 (metal chassis)
Hit Points: 7 (2d6)
Speed: 25 ft.
Challenge: 1/8 (25 XP)

Str 10 (+0) Dex 10 (+0) Con 10 (+0) Int 4 (-3) Wis 10 (+0) Cha 3 (-4)

Damage Immunities: poison, psychic
Damage Resistance: acid, lightning, fire, cold, necrotic, radiant
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: Darkvision 60 ft., passive Perception 10
Languages: --

Unique Features
Rat Sense: The mouser is always aware of all rodents (mutant or otherwise) within 30 feet of it. This sense can penetrate most walls and objects, although certain materials such as lead can block it.

Actions
Bite: Melee Weapon Attack. +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage, and the mouser attaches to the target. While attached, the mouser doesn't attack. Instead at the start of each of the mouser's turns, the target loses 1 point of piecing damage. While attached, the target has disadvantage on all skill and attack rolls.

The mouser can detach itself by spending 5 feet of it's movement. A creature, including the target, can use its action to make a Strength (Athletics) roll (DC 12) to detach the mouser.

Fuccubus Friday - TMNT

Incubi and succubi have made appearances in TMNT stories. For example, in the Raphael: Bad Moon Rising miniseries readers are intrigued to an incubus named Lord Incubor (clever I know) and his succubi servants. These life draining demons live in the realm of Nocturna.


Saturday, May 11, 2024

Update From The Halls

Thought I'd give a little update on what's up at the Halls. I still don't have a computer yet, but that will change in the next day or two. My friend Lindsey got a new computer and is passing on her old laptop to me. That means I will be blog more regularly (instead of just when I head to the library). This means I'll start on my review of the Marvel Multiverse Role-Playing Game.

I'm still looking for a new job and have plenty of free time. I've decided I want to start working on some new projects to release as The Lone Bards (though since Josh had given up writing for now it's the Lone Bard).  I've been on a TMNT kick recently. Started reading the comics again which has been fun. Thinking about sitting down and watching all of the major series (1987, 2003, 2012, and Rise of the the Teenage Mutant Ninja Turtles). What does this have to do with The Lone Bards? Well, one of the projects I want to do is an original game that's an homage to TMNT (and the series it spawned like Street Sharks and Toxic Crusaders). I haven't fully decided if I'm going to go full Saturday Morning Cartoon camp, classic gritty, or somewhere in between... though I'm leaning towards somewhere in between. It will probably never get finished like most of the ideas I have, but sometimes I think just having a goal helps my mental state out, even if I never get to the point of achieving it. 

Thursday, August 10, 2023

Middle-Aged Mutant Ninja Turtles

I grew up on TMNT and am almost middle aged, so this one hit close to home. 


Thursday, August 3, 2023

Teenage Mutant Ninja Turtles: Mutant Mayhem (2023)


Plot
Four teenage brother feel stifled by their father and seek to win over the hearts and minds of the citizens of NYC so that they can be a part of the human world and accepted as normal teenagers. They team up with human teen, April O'Neil, and seek to stop a crime boss named Super-Fly.

Review
 Y'all know I love the TMNT. The original live action film is the first movie I saw at the cinema. It's  probably no surprise I thought this movie was fantastic! Honestly, I'd put it in the top three movies I've watched this years. It definitely owes its existence to one of those, though. Mutant Mayhem had some very unique animation and even mixed in some live action elements. I don't think this would not have happened if not for the Spider-Verse movies and their success (at least the first one's). This fantastic animation was accompanied by an amazing soundtrack/score. The instrumental music seemed plucked from your typical coming of age story. That's not a critique because given the nature of the story, Mutant Mayhem fits the criteria (though you could hardly argue it's indie). The vocal tracks were fantastic too. There are some great sequences that are essentially musical montages.

The voice cast and characterization are amazing. Micah Abbey, Shamon Brown Jr., Nicolas Cantu, and Brady Noon do an outstanding job bringing the turtles to life. Unlike some previous incarnations, these turtles actually felt like teenagers. They used current slang and were cringey, in that adorable way only teens can be. They also showed a love of pop culture, which proved to be important. The MCU and Attack on Titan both exist in this world. They also really felt like a family. I can't praise them enough. Ayo Edebiri gave an interesting take on April and I liked her. Jackie Chan's take on splinter felt new yet still familiar, and I appreciated that. The rest of the voice cast hit it out of the park too! How could it not when it included Hannibal Buress, Rose Byrne, John Cena, Ice Cube, Natasia Demetriou, Giancarlo Esposito, Post Malone, Seth Rogan, Maya Rudolph, Alex Hirsch, and Paul Rudd?

One thing I really appreciated about this movie is that while it was definitely a TMNT movie, it was also something new. I can't recall a version of the story that went quite like this one. There were some story beats and risks taken, but the story went some places I wasn't expecting. 

Seth Rogan, I was nervous when they announced you were doing a TMNT movie. You surprised me in all the best ways, though. Well done.

In Your Game
There are definitely gameable things to take from this one. If you want to play a turtles game, I recommend Teenage Mutant Dirtbags. I picked up a copy at Origins and will review it soon.

Sunday, July 23, 2023

Postapocalyptic Punk Sewerlife

 More interesting punk/undead/postapocalyptic art from Johan Ã…berg, this time sewer flavored... yuck!





Sunday, June 4, 2023

The Crossover We Need

Thank you Eric Bloat for pointing me to these pics of Darevil's Charlie Cox with some amazing TMNT cosplayers. 


For those of you unaware, Daredevil is unofficially in the turtles origin story. 
There are some more nods to the series as well. Daredevil's mentor is Stick and the turtles have Splinter. Daredevil fights the Hand and the turtles fight the Foot Clan. 

Wednesday, May 3, 2023

Ash Wednesday - Slash Vs Evil Dead

I had to share this custom mash-up figure from two of my favorite franchises. DW did an excellent job with this one.

Monday, March 6, 2023

Teenage Mutant Ninja Turtles: Mutant Mayhem Teaser

I didn't know what to think when I saw Seth Rogan was doing a TMNT movie, but this looks fun as hell. Going to have to take another look at Teenage Mutant Dirtbags.

Sunday, July 10, 2022

The Last Ronin Fan Short

Teenage Mutant Ninja Turtles: The Last Ronin is a beautiful, epic, and heartbreaking comic book miniseries that features one possible future for the Turtles. I loved it and may review it at some point.

While browsing YouTube yesterday I found this outstanding animated short inspired by it and wanted to share it.



Friday, June 24, 2022

Mutant Town Pride Parade

Check out this beautiful artwork of the Mutant Town Pride Parade created by Astrolimes

Expect upcoming TMNT related content on here as I look to combine True Vigilante and Bronx Beasts to make the ultimate Mutanimal DCC game.

Monday, March 21, 2022

Music Monday - Rise of the Teenage Mutant Ninja Turtles (A Capella)

Here's a a capella version of the latest TMNT series sung by the brothers' voice actors, Ben Schwartz, Josh Brener, Omar Miller, and Brandon Mychal Smith. After the song, there's also a cool behind the scenes bit.



Tuesday, February 8, 2022

TMNT Summer Shorts

Back in 2017 Nickelodeon had different animators create videos for their TMNT Summer Shorts. While some are better than others, they're all unique and there are some awesome ones. Check them out sometime.









Monday, January 24, 2022

Music Monday - Rise of the Teenage Mutant Ninja Turtles

Recently I've come to realise the the theme form the new TMNT series is a bop!. While I didn't initially care for the animation, I think I'm going to give the series a shot. Here's the thing, even if I don't like the look or enjoy the series, it doesn't really matter because this series is made for the latest generation of Turtles fans, not me. I think that's a lesson that can be taken by a lot of fandoms when they complain about the latest iteration of their childhood favorites. Sorry, wasn't originally going to get on my soap box, but it seemed like an appropriate time. Anyway, check out the theme.


Wednesday, August 14, 2019

Bronx Beasts Volume 1 Review


Written by Dan Steeby, Bronx Beasts is a fantastic take on Dungeon Crawl Classics. I picked up a copy of volume 1 at Gen Con and I was very happy with the purchase. "Bronx Beasts is a wild 1980's action featuring rules for generating and playing bizarre mutant animal characters..." These rules let you get your TMNT fix using DCC rules.

A majority of the 43 page zine is focused on Character Creation. This is different that typical DCC rules and has seven steps.

  • roll attributes
  • role beast origin
  • roll beast type
  • choose beast size
  • roll beast form
  • roll and spend evolution points
  • roll lucky sign
  • fill in the blanks
If you want your game to have a more heroic feel, there is a four color comic variant for character creation. Characters are either random or deliberate mutations. There are several sub tables for beasts created deliberately. The Beast Type table has a great set up. You can roll a d100 to randomly determine your animal nature or you can roll different dice depending on what biome you come from (urban, rural, wild, exotic, or bird-only). You then choose beast size (tiny to huge). This choice affects various stats. Next your roll to see how beastly your speech, legs, hands, and looks are. After this you get several "evolution points" that can be spent to customize your beast (for example give you armor or a natural attack). Like other DCC games, you roll your lucky sign (which gives you bonuses or penalties are certain die rolls based on  your Luck score). The final part of character creation involves using that info and filling in the rest of your character sheet. Overall the character creation process seems like a fun blend of DCC and TMNT and Other Strangeness. 

The rest of the zine gives other variations to standard DCC. There are no classes and everyone's stats are determined by their beast's levels level. There are some cool new rules. The non-magical nature of the game reminds me of DCC Lankhmar. Characters get Fleeting Luck and can spend luck to heal. Armor doesn't actually increase armor class, but is rather a die that lets you soak damage. Finally there are beast checks, fur burn, and bestial freakouts that are reminiscent of the actions wizards can take, but in this case allow beasts to tap into their inherent animal sides.

If you're a fan of DCC and TMNT, you NEED to pick up this zine. It's only 5 bucks! You can grab your copy here. Look for a 0-level funnel adventure for the setting when this year's Gongfarmer's Almanac is released digitally.

Addendum: Because this doesn't use magic or the standard classes, I'm pretty sure you have almost everything you need to run this game just by picking this up and any version of the DCC Quick Start