Showing posts with label gangbusters. Show all posts
Showing posts with label gangbusters. Show all posts

Tuesday, January 18, 2022

Character Creation Challenge - Day 18

Grab your tommy gun and illegal hootch. Today's character was created using Gangbusters B/X Edition.

Name: Dominic "Deuce" Richards
Class/Level: Street Smart 1 
XP: 0 (+5%  bonus)
Alignment: Neutrality
Type:  Troublemaker
Title: Hoodlum

Str 10  
Int 11- can read and write
Wis 10                
Con 11
Dex 15 - +1 to Initiative Adjustment and AC
Cha 13 - +1 Reaction Adjustment, 5 Max # of followers, 8 morale of followers

HD: 1d4
HP: 4 HP
Movement: 12
AC: 11 
Attacks 
Knife - 1d4 damage, can be thrown 10'

Save
Moxie 15
Quickness 16
Toughness 18
Driving 16
Observation 15

Other
When striking unnoticed he gets +4 to hit and inflicts X2 damage
Good At What He Does - Nimble Fingers, Move Silently, Hide, Word on the Streets (discovered on 1 or 2 on 1d6)
 

Equipment 
$10, hip flask, typical clothes, typical shoes, hat, backpack, lighter, knife

Background
Deuce has spent a life living on the streets. He's not a bad man, but tends to look out for number one. He's picked up a few tricks in his day and has been known to do jobs with private detectives and criminals when it suits him. 

Saturday, January 9, 2021

Character Creation Challenge - Day 9

 Grab your tommy gun and illegal hootch. Today's character is created using Gangbusters B/X Edition.

Name: Battling Bugsy Malone
Class/Level: Brutish 1 
XP: 0 (+5%  bonus)
Alignment: Law Abiding
Type:  City Slicker
Title: Stocky

Str 14 - +1 to hit damage, +1 Open Doors
Int 8 - can write basic words very slowly
Wis 12                
Con 12
Dex 11
Cha 14 - +1 Reaction Adjustment, 5 Max # of followers, 8 morale of followers

HD: 1d8
HP: 6 HP
Movement: 12
AC: 
Attacks 
Brass Knuckles - 1d6+1  damage

Save
Moxie 16
Quickness 17
Toughness 16
Driving 17
Observation 17

Other
Rough and Ready - when fighting adversaries of 1 HD or less, may make one attack for each of his HD. May make these attacks unarmed or with any weapons. 
Imposing - +1 to dice rolls to intimidate

Equipment 
$130.00

Background
Battling Bugsy Malone is a rough and tumble construction worker that got sick of seeing the common man stepped on. When he realized that the cops could only do so much, he decided to grab a pair of brass knuckles and fight crime himself.

Saturday, July 18, 2020

Gangbusters B/X Edition

Gangbusters B/X is a roaring 20's tabletop game that uses the classic B/X D&D rules we love. This makes the game extremely accessible to OSR. The book is 64 pages and uses public domain art (which fits the setting). You can use it as written and play as reporters, criminals, private investigators, and coppers or you can use other B/X goodies and make the game more fantastic.

The classes are broad, but fit the genre well. You can be Brutish, Connected, Educated, or Street Smart. The alignments fit the system too: Law Abiding, Neutrality, and Dishonest. Since everyone in Gangbusters is human you don't pick races. Instead you pic a Type (such as Hoodlum or Immigrant) will will affect how others see you. The game has standard equipment charts and things. Like classic OSR weapons can do a flat damage rate or they can have varied damage based on type.

There are some great descriptions and rules on how to make the game feel authentic. There are discussions of the era, rules for crime, law enforcement, and starting your on gang. There are also details on investigation and the legal system (which characters will definitely be dealing with). I'm a pretty big fan of the court and bribing rules. A short discussion of designing settings is provided as well as rules for building adventures and rewarding players. I like that there are essentially magic items that are disguised as special equipment, such as "whiskey for medicinal purposes" that heals you 3 HP when you take a shot. There are simple, but effective vehicle rules.

I'm a really big fan of the adversary section. There are 26 allies and foes in this section, including Klansmen which have "slow-witted." I appreciate any excuse to kills racists in games, so my props to Mark for adding them. Combat is a bit more detailed than what you'll find in typical B/X with some cool optional rules, but really like what's here. My favorite additions are hurt bad which means your character doesn't immediately die at 0 HP. My favorite optional rule is "Shot in the Arm." Once per adventure characters can reduce the damage of an attack to take a wound to the arm that gives them some negative status until the rest and heal. This is a great way to emulate those awesome actions scenes in movies like Last Man Standing.

The books ends with a page discussing Mysterious Powers. This is perfect if you want to play something like the Shadow.
I really enjoyed reading the book and hope to get into some pulp action sooner, rather than later. You can get your copy here.