Showing posts with label vigilante city. Show all posts
Showing posts with label vigilante city. Show all posts

Tuesday, January 14, 2025

The 5e Vigilante City Kickstarter Is Live!

 The 5e Vigilante City for 5e Kickstarter launched earlier today. With this project, Bloat Games is taking the street level vigilante spirit of the SURVIVE THIS!! Vigilante City and rebuilding it from the ground up for 5e (both the original and 2024/2025 version). Now I know some folks think, 5e doesn't need to be everything, and I agree with that. However, there are a lot of us that really love 5e and a system and are totally down for this. The plethora of 5e supers content I've created shows this. The content is going to be released in two hardcover books, one for players and one for GM's.

Like the original game, classes will be divided into two groups: Human and MegaHuman. The human classes will be Archer, Athlete, Crime Fighter, Dark Avenger, Gadgeteer, Martial Artist, Mercenary, Protégé, and True Vigilante. The MegaHuman classes are Anthropomorph, Borg, Mutant, Mystic, Powered Armor, Psion, Speedster, and Super Soldier. Additional content will include, but won't be limited to, rules for super drugs, background/origins. new weapons/equipment/gadgets. and vehicle combat. GM's will be given tons of advice and tools, including adventure seeds, npcs, hooks, an optional setting.

This is going to be an awesome game and you should definitely check it out.

Wednesday, December 25, 2024

The Bucky, Jason Todd, and Uncle Ben Rule

While I know it isn't always true, almost nobody stays dead in comic books. I don't think this is necessarily a bad thing and it's just a convention of the media. I've previously shared a fun supers-inspired rule I found online for bringing back NPC's here. I decided to create one that could be used with players too. 

When a character dies if they wish, you can have the player roll a d100 and consult the list below. Each result was inspired by something that actually happened in comics. Some of these resurrections don't take place immediately, while others do. If the method doesn't work for your game, feel free to roll again or just pick the one you want. Most of these have plot hooks connected to them and have room to be fleshed out. Also if you have suggestions you think would be interesting, leave them in the comments and I can update this.

1-87- "He's dead, Jim."
86 - The killing blow wasn't actually as bad as it looked and the character is barely alive, but stable.
87 - The character's body is placed in a pool of rejuvenating liquid/ooze with the power to heal and bring back the dead. There are side effects. 
88 - A powerful cosmic force of creation and destruction bonds with the character bringing them back from death.
89 - An alternate universe version of the character appears to take his place.
90 - The deceased character is revealed to be an extremely sophisticated robot copy. Who created the robot? Where is the actual character?
91 -  The laser/death ray that killed the character actually just teleported them to another time or dimension.
92 - The dead character is a clone. Where is the real character? When were they replaced?
93 - Wait nope, the character is actually dead, but they have a clone that can take up their identity and mantle. 
94 -  The character is just almost dead and their body is taken, repaired with technology, and potentially brainwashed. 
95 - The character had been secretly replaced by an alien infiltrator. Could this be the beginning of some sort of clandestine infiltration?
96 - The character's lifeforce is transplanted into an advanced android body.
97 -  An older or younger (50/50 chance of either) appears to replace them.
98 - The character is brought back by a god, demon, or other entity. Did they have to sell their soul to do so or where they chose to be an avatar or perform a specific task? Do they appear as they did before or do they have a new form?
99 -  Right before the character died a time traveler teleported them to the future and replaced them with a deceased clone.
100 - A powerful individual who exists outside of this dimension punches the walls of reality, sending ripples throughout the universe changing things which resurrect the character.

Sunday, December 22, 2024

Vigilante City 5E?

I don't know any specifics but this was post on the Bloat Games Facebook page a few days again and I'm ready.

Will the classes become subclasses for pre-existing ones? Will the classes get 5e versions? Will characters be level 1-20 like standard 5e or stick with 10 levels (like ST: Vigilante City and Everyday Heroes)? 

Honestly it doesn't matter what route they go, I'm for it. Bloat Games make great stuff and I love 5e supers content.

Tuesday, October 29, 2024

October Horror Challenge - Split Second (1992)

Day 28's prompt was "Sci-Fi Horror."


Plot
In a flooded dystopian London, a burnt-out cop, Stone, obsessively hunts down the thing that killed his partner years ago.

Review
Rutger Hauer plays the lead in this one. He's nuts and as always, just cool. Neil Duncan plays a detective assigned to keep an eye on him. He starts out nerdy but ends up just as crazy as Stone. Kim Cattrall plays Stone's love interest and the film also features a few British actors I typically see in supporting roles. 

I read that this one was a sci-fi/action/horror flick. It feels way more sci-fi action. Honestly it's just a weird flick and kind of slow. Hauer and Duncan are entertaining and the flooded London setting is cool, but otherwise I feel this one is just kind meh. Really not too much to say about the film. Its fine for what it is, but unless a friend wanted to watch it while we were hanging out, there are many other flicks I'd rather watch.
Your Game 
The creature in Split Second might be supernatural or it might just be some kind of mutant.

The Killer (Outsider)
Armor Class: 14
Hit Dice: 34 (8 HD)
Move: 12
Actions: 1 or 3 (claw/claw/bite)
Attack: Claw (1d8), Bite (1d6)
Special: Toughness +4, Psychic link to any creature it bites
Bonuses: +5 to melee attacks, +4 to melee damage, +5 to Athletics: Basic, +6 to Stealth
Alignment: Evil
Morale: 10
Madness: 7 (12)
Terror: 15
HDE: 4


Movies Watched: 31
New to Me: 18.66

Thursday, August 15, 2024

#RPGaDay2024 - Day 15

 "Great character gear"

Eric and Josh of Bloat Games always do a great job with the character gear sections in their SURVIVE THIS!! line. The equipment is always relevant and useful. In particular I think Vigilante City has one of the best section. Gadgets and gear are a super important (pun inteded) aspect of good comic book stories. My friends from Louisville understood the assignment and made sure to pack VC with all the tech those that done the cape and cowl would ever need.

Monday, May 20, 2024

Music Monday - Bayou Billy Banjo

The Adventures of Bayou Billy (released as Mad City in Japan) is a NES game that was notorious for its difficulty. Don't get me wrong, most old school games were really hard, but for me and many others this went above and beyond that. The game was a mix of side-scrolling beat'em up, rail shooter, and driving game. All of this was highlighted by a killer soundtrack. The main theme slaps and is even better when played on banjo.


For fun check out the original American commercial for it.
The game also had a five issue comic book series released by Archie Comics. These stories expanded on Billy's origin and legend. William Jackson West (aka Bayou Billy) was soldier before returning to the US to become a police officer. When his wife is killed, he teams up with his old squad and becomes a bounty hunter. He takes on mob boss, Giles Gordon, and his two sons. I have issues 2, 4, and 5 of the series and its really fun. It definitely takes some liberties with the character, but overall I think its good stuff. 

I've decided to do something I haven't done in ages and stat a character out for Vigilante City. Billy is an ex-soldier and currently a bounty hunter, so Mercenary seemed like an appropriate class. Since he's a legend I went ahead and made him level 10.

Code Name: Bayou Billy
Real Name: William Jackson West
Alignment: Law
Class: Mercenary
Level: 10

Str: 18 (+3)
Int: 13 (+1)
Wis: 16 (+2)
Dex: 17 (+2)
Con: 18 (+3)
Cha: 10 (+0)
Sur: 15

Courage: 18
Critical: 18
Death: 18
Magic: 14
Mental: 16
Poison: 18

Languages: English
AC: 16 (Dex, Class)
HP: 51
Toughness: +3
Move: 12

Initiate: +3

Combat 
+6 to Melee attacks
+6 to Ranged attacks
+1 damage to surprise attacks
Machete +6 to hit, 1d6+4 dmg
Throwing Knife +6 to hit, range, 50, 1d4-1 dmg

Skills 
Athletics: Basic 3 (+5)
Combat Training 2
Demolitions 1 (+2)
Fighting: Brawling 1
First Aid 1 (+2)
Investigation 4 (+5)
Piloting: Basic 4 (+7)
Ranged Weapons 1
Wilderness Survival 4 (+5) 
Subterfuge 1 (+4)

Special Traits
Extra action per round
+5 to tracking
Die Hard: recovers 1 SUR point a day and gains +1 HP when healed
Seize the Moment +2
Run and Shoot at without penalty (ROF penalties still apply)
Tough as Nails: When making a save roll or attribute check can subtract CON modifier from roll.
Advantage on skill rolls for Athletics: Basic and Survival: Wilderness
May use extra SUR on any failed roll

Equipment: bayou outfit, machete, rope, herbalist bag (with gator repellent)

Friday, May 17, 2024

Outstanding Oddibeasts, Toxic Protectors, and 5e Mousers (Oh My!)

I have picked my new laptop up. I've started work on the TMNT tribute game I mentioned previously. I'm going to be using the X-1 system created by Andy Hand of Limitless Adventures and Cheatin' Fair Games for his Rat Catchers and Pixie Punks games. It's a simple to learn and fun rules-lite system and i think it will be perfect for the game. So what am I calling it? The name is not set in stone, but I'm really considering Outstanding Oddibeasts. The Mighty Mutanimals are a team that's been allied to the turtles in various versions of the group. Mutanimals is a portmanteau of Mutant Animals. Outstanding Oddibeasts (Oddibeast being a portmanteau of Oddity and Beasts) is the best sounding homage I've come up with so far. It's not perfect, but I'm going to be real, I dig it.

It will take a bit to finish, so in the mean time I've am also going to do something I haven't done in years. I've started working on a PWYW class for Vigilante City. While there are already rules to play ninjas, street tough vigilantes, and mutant animals, I thought it would be fun to make a class based on Toxie. The Toxic Protector will allow you to create a character based on the Toxic Crusaders version of Toxie (though it will have some elements of the original film version too). If I can figure out how to do the layout, the class will hopefully be released next week. 

I wanted this post to having something folks could use too, so I'm finishing with 5e stats to the iconic TMNT army fodder, Mousers.

Mousers are iconic robo-fodder in TMNT. They've existed in almost all version so of the franchise (except the movies, which is odd). They are small robots, about 2.5 feet tall, created by Baxter Stockman to eliminate NYC's rat problem (at least in the 1987 cartoon). However, the automatons were used by Shredder to hunt the Hamato Clan (specifically Splinter). The original comic versions were created to get rid of the rat problem, but also used by their creator to steal valuables. They also associated with one of my fondest memories. When I was a kid I talked my uncle Carlos into taking me to the Ashland Mall to see the Ninja Turtles. He agreed to and afterword we went to Hills Department Store. He let me get a toy and I was able to pick up my first TMNT action figure. It was slim pickings. All they had were Wacky Action Mousers and Rocksteady. I went with the latter (which I still have), but fondly think of the mouser figure from time to time (even though I never picked one up).

Mouser

Small Construct, Unaligned

Armor Class: 12 (metal chassis)
Hit Points: 7 (2d6)
Speed: 25 ft.
Challenge: 1/8 (25 XP)

Str 10 (+0) Dex 10 (+0) Con 10 (+0) Int 4 (-3) Wis 10 (+0) Cha 3 (-4)

Damage Immunities: poison, psychic
Damage Resistance: acid, lightning, fire, cold, necrotic, radiant
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: Darkvision 60 ft., passive Perception 10
Languages: --

Unique Features
Rat Sense: The mouser is always aware of all rodents (mutant or otherwise) within 30 feet of it. This sense can penetrate most walls and objects, although certain materials such as lead can block it.

Actions
Bite: Melee Weapon Attack. +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage, and the mouser attaches to the target. While attached, the mouser doesn't attack. Instead at the start of each of the mouser's turns, the target loses 1 point of piecing damage. While attached, the target has disadvantage on all skill and attack rolls.

The mouser can detach itself by spending 5 feet of it's movement. A creature, including the target, can use its action to make a Strength (Athletics) roll (DC 12) to detach the mouser.

Wednesday, April 3, 2024

There's No Way ANYONE Could Have Survived THAT!

I originally came across this rule,  posted by Pól Rua, on the World of Supers RPGs Facebook group. He said its one he created several years ago while running a game of Mutants & Masterminds 2e, but has used it as a possible addition in every supers game he's ran since. 

I think its fantastic, gives players' agency, and fits with the genre. What are your thoughts?

Sunday, May 21, 2023

Join The Spider Society

Across the Spiderverse hits theaters June 2. To promote it, Sony has created a Spidersona generator. Not going to go into the evils of AI art, with this uses, just wanted to share. Create your on Spidersona by going here.


It made me look a lot older, so I'm going to say this is an older, more experienced (and world weary) version of the Web-Archvisist. Who's the Web-Archivist? He's my Spidersona. You can check out his Vigilante City stats here and his 5e stats here.

Tuesday, May 9, 2023

Roboworld

You probably know the deal by now. Roboworld is another video game tribute monster book from Bloat Games. It's available in System Neutral, SURVIVE THIS!!, 5e, and DCC. The system neutral stats are easy to decipher, though unlike previous books this does have the page describing how to interpret. The other versions contain concise stat blocks. Once again Lukasz Piwinski does a great job with the art. Each piece is a great tribute to the Mega Man robots. 

The book contains 26 new robotic and android foes. If I counted correctly there are 16 robots that I would consider mooks and minions (though that doesn't mean they are pushovers). Additionally their are 10 unique robots and androids (including several robot masters). Like previous books in the series these are stand-ins for existing robot foes from Mega Man. I have to say of them my favorites are Slowmo and Treetor. Slowmo is an expy of Flash Man. Like that robot master he can freeze time. His description mentions he likes to take selfies when he does this and I'm wondering if this is a reference to a camera flash. Treetor is a tribute to Wood Man, one of my favorite robot masters. His ability, Leaf Shield, is awesome and ridiculous.

While there isn't a setting book for Roboworld. There are bits of info you can glean from the descriptors. There are two great scientists Dr. Luminous and Dr. Y. Lee. Dr. Y. Lee is mentioned much more, since he's the villain. While brilliant himself, he seems to modify and reprogram the creations of others more than make new robots.

Like Space Station M, this monster book might not fit perfectly into every game. However there are several I think it would be great for. And again, like Space Station M the SURVIVE THIS version is perfect for SURVIVE THIS!! The Blackest Space.  I would definitely include it in my Vigilante City games. The DCC version is a great add-on for Gunzo! Operation: Bughunt. Also because of the Appendix N nature of DCC, you could very easily add any of these robots to your game. The 5e version would be a great addition to any 5e supers game and in particular would add some nice foes to Carbide City #1 and Carbide City #2.  

If you didn't back the Kickstarter and want copies, make sure to pre-order from the Bloat Games store asap.

Monday, May 8, 2023

Space Station M

Space Station M (not Asteroid M as I keep calling it in my head) is one of the books from the prolific and talented crew at Bloat Games. This is another classic video game tribute monster book. Metroid is the focus this time. Like others in this series, their are multiple versions: System Neutral, SURVIVE THIS!!, 5e, and DCC.  The system neutral version includes base stats and how to interpret them to existing systems. The other versions contain concise stat blocks. Lukasz Piwinski does a great job with the art. Each piece is a great tribute to the Metroid monsters. 

A majority of creatures presented are the strange insect and mutant fodder that Samus Aran fights. There are about 14 of these creatures. This is followed by two different Space Bounty Hunters (a rookie and veteran). These could represent Samus or her fellow hunters. We are also given stats for Space Suckers (normal and queens). These are expy Metroids. There are a few big bads featured too. The first is Station M Terror, which could be used to represent Ridley from the series. The Thorn Beast is an expy of Kraid. Finally the Brain of the Death God (pictured on the cover) is the dreaded Mother Brain

Who doesn't love a new monster book? These aliens might not fight into every game, but I'm sure you can find a use. Obviously the SURVIVE THIS version is perfect for SURVIVE THIS!! The Blackest Space.  It could also work with Vigilante City if you aren't just sticking to street level shenanigans.. The DCC version is a great add-on for Gunzo! Operation: Bughunt. It would also be great for the Purple Planet. Finally the 5e version is a great monster supplement for Spelljammer, though many of the monsters are strange enough that they'd be perfect for planar encounters or the Underdark. 

There is also an Equipment Guide PDF. It contains stats in all the above systems. You'll find treasure drop tables, Space Armor, Space Armor Upgrades, and Refills for the suits. Overall they are really strong, but emulate the game well.

If you didn't back the Kickstarter and want copies, make sure to pre-order from the Bloat Games store asap.

Thursday, March 2, 2023

Bloody Appalachia Kickstarter

I'm excited to talk about a new Bloat Games project I'm working on called Bloody Appalachia. The game is a mature grindhouse rpg using BG's fantastic SURVIVE THIS!! rules set. It will be standalone game, but can combined with any other ST!! products.

"In the hollers of Appalachia Kentucky, the hills run red with blood. Folks around these parts don't take kindly to outsiders. Before you venture off the safety of the highway to stop for gas and a bite to eat, or rent a rural cabin in the woods, know and heed this warning:  You are not welcome here!"

The game seeks to emulate scenarios scene in flicks like Texas Chainsaw Massacre, The Devil's Rejects, X, Pearl, and My Bloody Valentine. It's deadly and nasty. The game will include sensitive material, just like the low budget slashers that inspired it. Gore, violence, assault, mutilation, horror, nudity, cannibalism, and other genre specific themes ill be found in the game. It's not for the faint of heart, but not every game is for everyone.

Characters take on the role of outsiders trying to survive a backwoods-nightmare. The game will be great for one-shots and short campaigns. It's being written by the Bloat All-Stars (Josh Palmer and Eric Bloat)... along with myself. 

In the Kickstarter you can grab a copy from the initial print run or get an at-cost POD LULU code if you're outside the US. There will also be a supplement entitled Beware the Locals. Finally there's a dope logo t-shirt you can snag during the Kickstarter. 

I'm extremely excited about this one. While I love tasteful and respectful representations of my Appalachian heritage, I'm also down for a nasty exploitative grindhouse version of things. The game is set in the same state as J'Town (the primary setting of Dark Places & Demogorgons) and you can definitely pull the horrors from this game and add to that one if you want a more mature DP&D game. Personally I think there can be some amazing crossover work if you you use this one to come up with some rural adventures for a What Shadows Hide game. Mixing this one with Vigilante City could also be a lot of fun, particularly if you have a group of non-powered characters. 

If you're not squeamish and you like the source material, this is the game for you. Check out the Kickstarter and consider backing. You won't be disappointed. 

Monday, January 23, 2023

Music Monday - Join Us For A Bite (Remaster)

Y'all know I love FNAF. I'm really excited about the upcoming Blumhouse movie. Matthew Lillard and Josh Hunterson have joined the cast and Jim Henson's Creature Shop is involved. The movie starts filming next month.


Here's gaming stats I've created related to the franchise:

Friday, January 6, 2023

He's In Gotham With A Few Days To Kill

I found another cool D.L. Massey mashup.


This piece reminds me of one of the first superhero fan films I saw on YouTube, Batman Dead End. While it's not as flashy as a lot of newer ones, I still find it quite enjoyable.


You can check out some of the predator related content I've created with the links below:

Wednesday, December 14, 2022

Nick Peely, Agent of S.H.I.E.L.D.

I've had an idea for a piece of crossover art for a while. Inspired by the Agent Peely skin, I wanted to combine my favorite Fortnite character, Peely, with classic Nick Fury. Recently my friend, Travis Herman, opened up his schedule for commissions. I originally wanted the sketch on a SHIELD Sketch Cover comic, but this Deadpool's Secret Secret Wars cover also seemed pretty appropriate (and my comic shop, Super-Fly Comics & Games had it in stock). I asked him to combine Peely with cover Steranko's iconic Nick Fury, Agent of S.H.I.E.L.D. #4. He really did a phenomenal job of paying homage to that cover, but also adding some nice details. For example the battle bus in the background with loopers diving is *chef's kiss*.



I'm also going to take this time to plug some of the game content I've created based on Fortnite.

Expect new Fortnite content reasonably soon because I need to review the Fortnite x Marvel: Zero War miniseries.

Monday, October 31, 2022

October Horror Movie Challenge - The Retaliators (2022)

  

 Plot

After his daughter is brutally murdered a widower pastor becomes embroiled in the local criminal underground. Soon he will learn just how far he will go for revenge. 


Review
I've been looking forward to this movie since I first saw the video for Eva Under Fire (featuring Spencer Charnas) - Blow. The premise was interesting and I love that the cast is full of rockers I love. There are a few I don't care for among the cast, but I can handle that.  Among those that appear are From Ashes To New, Jacoby Shaddix (of Papa Roach), Spencer Charnas (of Ice Nine Kills), Tommy Lee (of Motley Crue), Craig Mabbitt (of Escape the Fate), and the guys in Five Finger Death Punch. The soundtrack is pretty badass too, featuring above bands, The Hu, and a few others.

Michael Lombardi is fantastic at the lead, Pastor John Bishop. He's also handsome, which definitely helps with the whole experience. At the beginning of the movie there are comments about how he loves 80's/90's action movies but can't just act like those characters. That definitely changes by the end of the flick.  Marc Menchaca is great as the world weary detective, Jed Sawyer.  You can tell early on there is a darkness in him. Finally the various rockers and Joseph Gatt, who play the bikers and criminals in the film are sleazy to the max and it works.

I'm not going to act like this is the greatest movie I've ever seen, but I was definitely entertained and I felt it was worth the wait. It's a dirty, grimy, revenge flick that definitely has some grindhouse inspiration.

In Your Game
These horrible people have been mentally and physically beaten and broken. They are little more than animalistic cannibal savages.

Degenerates
Armor Class: 12
Hit Dice/Points: 3
Move: 15
Actions: 1
Attack: By Weapon
Special: Toughness +1, can spend a round eating human flesh to heal 1d4 HP
Bonuses: +2 to Melee attacks, +2 to Melee damage
Alignment: Evil
Morale: 12
Terror: 12 
HDE: 2

New Movies: 20
Others Horror Movies Watched Since Last Post: 
Challenge Total: 38

Tuesday, October 18, 2022

October Horror Movie Challenge - Halloween Ends (2022)

   

Plot
Four years after the events of Halloween Kills, Haddonfield is a powder keg of distrust and trauma waiting to explode. Lauri Strode is attempting to move on and write a her story. She's also raising her granddaughter Allyson. Allyson starts a relationship with a young man accused of killing the child he was babysitting and this eventually sets events in motion for the end of Lauri and Michael's conflict.

Review
Halloween ends... with a wet fart. Okay, not the most eloquent summation, but I felt this ending was lackluster in some ways. Note, this review contains more spoilers than I typically include.

A big critique of this movie I've seen is that Michael isn't in the movie long. I don't see that as the issue. He has more screen time in this flick than the original film. My issue with Michael's screen time in Halloween Ends is that he's rather ineffective in his time and is lackluster on the screen. Michael loses a shoving match with a twenty something. That's just... bleh, Speaking of that twenty something, I didn't mind the character Corey. I think Rohan Campbell did a good job. A troubled character having a Joker one bad day story is a fine enough villain origin. I liked his interactions with Lori and Allyson. Ultimately, I feel the character was wasted though. That's a shame because if the studio wanted to keep the franchise going beyond Michael Meyers and Lauri Strode, he would have been the way to do that. It would have been cool if he got his own mask, maybe something based on a scarecrow given his Halloween costume.

Another issue I had with the movie is I find it hard to believe Michael was never found. He was just chilling out in the sewers. Seems like the cops would have checked them thoroughly. I don't know, just felt a little weak to me.

Ultimately, I don't think Halloween Ends was awful, I just found it to be a rather uninspired ending.

In Your Game
Here are some SURVIVE THIS!! stats I've made based on the Halloween franchise:
If you want to use him in your 5e games, I found this nice write-up on Reddit.  Follow this link for original image. 

New Movies: 15
Others Horror Movies Watched Since Last Post: 
Challenge Total: 32

Friday, October 7, 2022

October Horror Movie Challenge - Terrifier 2 (2022)


Plot
A mysterious force resurrects the Miles County Killer aka Art the Clown for sinister reasons, which bring him into conflict with high schooler Siena and her little brother Jonathon. What connection do the siblings have to Art? Will they survive Halloween night?

Review
This film has a limited release this weekend and I was fortunate enough to watch it last night with one of my best friends and fellow horror fanatic, Chelsea. Like the first film, Terrifier 2 is gory, gross, gratuitous, and mean. The sequel really takes this to new heights (or lows based on your opinion). Everything is excessive, including the run time. The first film was a tight 90 or so minutes with credits. The sequel adds an hour to that. While I think you could have cut one of the protagonists friend's and scenes related to her from the film and the story would have flowed just as well, I wasn't bored at any point in the movie (and the friend's demise is one of the nastiest and coolest looking in the film).

The cast is spectacular. David Howard Thornton returns as Art and is even more menacing in this one. He is also disturbingly funny. I found myself belly laughing at some of his reactions and scenes. He does so much with zero dialogue. Protagonist Siena is played by Lauren LaVera and she's one of my new favorite final girls. She's artist and cosplays. She's cute, thoughtful, and badass. Her portrayal seems very genuine and she seems like she cares about her little brother, played by Elliot Fullam. Speaking of which, he does a great job as the seemingly troubled Jonathan. Young actress Georgia MacPhail  is another new breakout star in this one. Her character is never named in the film, but trust me, you won't forget her once you see her. Samantha Scaffidi returns as Victoria. I won't go into much of her scenes in the movie, but lets say I didn't expect them. Sleepaway Camp's Felicia Rose has a small role as Jonathan's principle. Finally, wrestler Chris Jericho is in a mid credits scene. 

Writer/director/editor Damien Leone crafted a fantastic piece of film. The pacing is good and I don't know that I've ever watch a movie that had me amused/laughing and unnerved  throughout the entire picture. The prosthetics, animatronics, and practical effects he and his team created are unmatched.  Again, excess is the norm in this, but it's so well crafted. Also the music is *chef's kiss* and while the film is set in in 2017-2018, it makes it feel like an 80's slasher in all the right ways.

The story/plot raises many questions. There's a lot of things that happen and seem to be connected, but aren't really explained. This doesn't bother me, because I know Damien will make another that expands the lore, the questions prompted a great discussion on the ride home with Chelsea, and finally sometimes I can just enjoy something without know all of the inns and outs. 

If you can't tell, I thoroughly loved this flick. If you are a fan of the first, you should definitely check it out. That being said, this definitely isn't for everyone and that's okay. If you don't want something super brutal and blood that will make you whisper "oh fuck no" at the screen, then this one probably isn't for you.

In Your Game
I've shared stats for Art a few times, You can find them below:
New Movies: 9
Others Horror Movies Watched Since Last Post: 
Challenge Total: 18