Showing posts with label dragonlance. Show all posts
Showing posts with label dragonlance. Show all posts

Tuesday, September 24, 2024

Uni and the Hunt for the Lost Horn

Uni and the Hunt for the Lost Horn is a new free D&D adventure available on D&D Beyond. It's a 4th level adventure written for D&D 2024/One D&D (or what I'm just referring to as 5.5).

Kelek the evil mage has stolen Uni the unicorn's horn and absconded with it to a demiplane. Players can play as the six heroes from the D&D animated series (and their new cleric friend, Niko) or play as their own characters.

The adventure itself is meant to be played in a single session, so it only features a few encounters. Most of the encounters can be solved with blade and sword or diplomacy.  

If you're a fan of of the series you definitely want to check this out. We get stats for older versions of our favorite protagonists. This includes official stats for their powerful magic items. Finally, Venger, the big bad of the series, even makes a cameo.

The adventure can be played in the Realm the series featured, though there are also prompts for using it on Krynn, Faerun, and Oerth.  

Claim your copy here today.

Saturday, May 10, 2014

Gully Dwarves (with DCC stats)

Gully dwarves, I love the buggers. Also known as Clan Aghar, they are unique to the Dragon Lance setting. They are one of Krynn's four dwarven subraces, the other being the mountain dwarves, hill dwarves, and the dark dwarves (evil darkness dwelling mountain dwarf off-shoot). Instead of lands of their own, they dwell in ruins, sewer systems, and city slums. They tend to be stupid and dirty. Most gully dwarves can't count above 2, though a few geniuses can count to three. However, despite this, they are perpetually cheerful, prideful, and have strong survival instincts.  No one is positive where they came from though most believe they were created by breeding between dwarves and gnomes.

 I've played one before (during the 3rd era). He was Nup (a play on my nickname, Pun), gully dwarf barbarian and cooker. He rescued an injured Knight of Solomnia and nursed him back to health. The knight made a comment that the food he made wasn't half bad. Nup decided if it was only part bad, that meant it was part good. He would travel the world to make his food all good and be the best cooker in the world. I had a lot of fun with Nup. I sacrificed my already few skill points and put them in craft (cooking). I was already at a disadvantage (having a negative intelligence modifier). Still somehow I always managed to make great cooking rolls. Nup will always have a special place in my heart.


As I mentioned in this post, I want to include gully dwarves in my first 5th edition game. I'm sure my hex map can have a set of ruins or two populated by the dirty bastards.

I think it would also be fun to drop these guys into a Dungeon Crawl Classics game.

Gully Dwarf: Init +1, Atk sharp stick +2 melee (1d4); AC 14; HD 1d6; hp 6; MV 30'; Act 1d20; SP grovel; SV Fort +4, Ref +1, Will +1; AL N

A gully dwarf can prostrate himself before his attacker and grovel for mercy. Such a pitiful sight may cause the attacker to show mercy and/or not attack the dwarf out of contempt. The attacker must make a Will save. If the save is failed the attacker may not attack the gully dwarf for 24 hours. If the gully dwarf attacks the the person, this effect ends immediately. The gully dwarf may only use this ability on a a target once a day. This only affects creatures of near human intellect and greater, therefore most undead, constructs, and animals are immune to its effects.



Saturday, February 22, 2014

D&D 40th Anniversary Blog Hop - Day 22

First D&D-based novel you ever read.



I associate the Dragonlance books with my early D&D experiences. I started with the original War of the Lance trilogy, but I gobbled up every DL book I could find. When I think about it, my view of D&D is still colored by them. For example I think Paladine and Tahkisis, rather than Bahumat and Tiamat. I prefer my minotaurs as the pseudo Roman gladiator society, rather the cursed beasts of the Monster Manuals. My gnomes also tend to be more tinker gnomes, than fey wild denizens.

I was extremely happy to kender in the Next playtest documents. I'm not positive I will include them in my 5E games, but it's a possibility.

Also, I love the draconians and gully dwarves. One of my favorite 3.5 characters was a gully dwarf chef (though he used the term "cooker") named Nup. He was a barbarian that rescued an injured Solamnic knight who made the comment that his food wasn't have bad. Nup decided he wanted to be the greatest cooker and that if his food wasn't have bad, that meant maybe it was half good. He used a barrel as armor and his cooking pot as his helmet.