![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgodHHQaqKT5RrZU7Fug6hPixlZaEJIGA09SyWI6Au9-EY030-dWVZCRBsJj1zve4_GwRCBck99idZknClqji8Iue8gpzuHsWFMSVdmRMG_QIKn1QfT0u47tzwYI7cIEjwDgPw-P5TR9Kg/s1600/HERDOJHERO401E_500.jpeg)
I'm sure there are those that would argue that the Hero System isn't that complicated of a system. I am not one of those people. I don't know why, but of the games I own, it's the one that I've never actually even considered running. The math seems like more work that I want to do for a game.
The first Hero System book I bought was Lucha Libre Hero. I was lucking enough to get it signed by the authors at Origins.
I love luchadores and have used this for source material (it's well written book), but I've never actually attempted to run it.
Despite the complexity of the system. I still occasionally buy the books. I love the Champions settings, just not the rules.
No comments:
Post a Comment